DWG RG-S13116Server sheetchecked 7d ago
[EU] Chaos Gaming PvE Vanilla + (HUD Dev)
Offline 89.243.194.9:28505 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:22 UTC20d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev), and is it up?
[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline at this moment; 7 days 7 hours ago is when it was last seen. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 7 October 2026 is when Rust Graphs first saw it.
In which location is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) hosted?
Its name points to Europe, though [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.243.194.9:28505.
On which Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) running?
The platform is Windows and the version is Rust network protocol 2634 and build 167058 on [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
No response from [EU] Chaos Gaming PvE Vanilla + (HUD Dev); the server was last seen 7 days 7 hours ago.
Against other Rust servers, where is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) placed?
Within the top 59% of all ranked servers: [EU] Chaos Gaming PvE Vanilla + (HUD Dev) at #13,116 for player hours, seven days recorded.
Wipe times
What happens on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On [EU] Chaos Gaming PvE Vanilla + (HUD Dev), when do wipes occur?
Too few wipes are on record for [EU] Chaos Gaming PvE Vanilla + (HUD Dev) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 20 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
No gather rate is stated in the name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has [EU] Chaos Gaming PvE Vanilla + (HUD Dev) loaded?
[EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
These Rust Graphs lists include [EU] Chaos Gaming PvE Vanilla + (HUD Dev): Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
On [EU] Chaos Gaming PvE Vanilla + (HUD Dev), what is meant by each tag?
The game's server browser reads these tags from [EU] Chaos Gaming PvE Vanilla + (HUD Dev): gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) joined?
Enter client.connect 89.243.194.9:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.