StatusLive Servers online11,722 Players54,556 Populated3,373 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S5363Server sheetchecked 10m ago

PVE ViArti

Online EU 89.65.227.80:28015 checked 10m ago

teams off monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#5,363top 24% · #1769 in EU
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on PVE ViArti
Fig. 2

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW26d ago 1 – running 0
Tue 15 Sep, 19:09 UTC42d ago 1 halved by day 1 16 days 0
Sun 13 Sep, 17:51 UTC44d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for PVE ViArti, and is it up?

PVE ViArti is up at this moment. Counted from its reported uptime, the last restart was about 2 days 1 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does PVE ViArti perform, as measured?

The last 48 hours give an average of 200 server fps and a floor of 188. Counted at its highest: 109,449 entities, buildings, deployables and the rest of the world included. 3,962 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for PVE ViArti?

In Europe PVE ViArti lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.65.227.80:28015.

On which Rust version is PVE ViArti running?

On Linux, PVE ViArti runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on PVE ViArti?

At the last refresh, PVE ViArti recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

In the rankings, which position does PVE ViArti hold?

Across seven days, player hours give PVE ViArti #5,363 globally and #1,769 in Europe, a top 24% position among ranked servers.

Wipe times

What happens on PVE ViArti on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on PVE ViArti?

Once a month, with the force wipe, is when PVE ViArti wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for PVE ViArti?

Gather rate for PVE ViArti: not stated in the name. The group limit is not published. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is PVE ViArti played?

Seed 19950228 and size 4,500 define the procedural map PVE ViArti generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does PVE ViArti appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PVE ViArti are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Which meaning is attached to each tag on PVE ViArti?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags PVE ViArti publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to PVE ViArti?

Connect with client.connect 89.65.227.80:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/zXhg75X is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded