StatusLive Servers online11,704 Players46,860 Populated3,181 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S13767Server sheetchecked 22d ago

Test1 Server

Offline 90.154.73.99:28015 checked 22d ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,767top 61%
Last wipe26d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test1 Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test1 Server, and is it up?

Last seen 22 days 11 hours ago; right now Test1 Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is Test1 Server hosted?

A region is not published by Test1 Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 90.154.73.99:28015.

On which Rust version is Test1 Server running?

Rust network protocol 2634 and build 166652 on Windows: that is what Test1 Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Test1 Server?

No response from Test1 Server; the server was last seen 22 days 11 hours ago.

In the rankings, which position does Test1 Server hold?

Player hours over seven days place Test1 Server at #13,767, within the top 61% of ranked servers.

Schedules

What wipe schedule has been recorded for Test1 Server?

An estimate from the force wipe gives Test1 Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on Test1 Server?

No gather rate is stated in the name of Test1 Server. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for Test1 Server?

Test1 Server runs a procedural map, which the game generates.

Tags

Where does Test1 Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test1 Server: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Test1 Server?

Tags published by Test1 Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Test1 Server joined?

In Rust, press F1 and type client.connect 90.154.73.99:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded