StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S3117Server sheetchecked 10m ago

[ESP] EL IMPERIO [PVE]

Online EU 91.134.246.105:28015 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,117top 14% · #1168 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [ESP] EL IMPERIO [PVE]
Fig. 2

Server performance

05010015020006:0015:0000:0009:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap16 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in, with 3 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:11 UTC11d ago 5+3 queue – running 5
Thu 1 Oct, 18:20 UTC FW27d ago 9 halved by day 12 16 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
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04
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
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05
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [ESP] EL IMPERIO [PVE], and is it online now?

Right now, [ESP] EL IMPERIO [PVE] is recorded as online. The uptime it reports puts the last restart at about 8 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [ESP] EL IMPERIO [PVE] stable in the figures recorded?

84 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 83,604 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,944 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [ESP] EL IMPERIO [PVE]?

In Europe [ESP] EL IMPERIO [PVE] lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.134.246.105:28015.

What Rust version is recorded for [ESP] EL IMPERIO [PVE]?

On Windows, [ESP] EL IMPERIO [PVE] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [ESP] EL IMPERIO [PVE]?

Current player count on [ESP] EL IMPERIO [PVE]: 0, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 22:00 UTC, averaging 4 players.

In the rankings, which position does [ESP] EL IMPERIO [PVE] hold?

The same seven-day player-hour count places [ESP] EL IMPERIO [PVE] at #1,168 within Europe, #3,117 across all ranked servers and in the top 14% of them.

Wipe times

What happens on [ESP] EL IMPERIO [PVE] on the day of a wipe?

At their busiest, its recent wipes drew 7 players on average. With 3 more waiting in the queue, the crowd on the latest wipe peaked 0 hours after the wipe. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 12.

On [ESP] EL IMPERIO [PVE], when do wipes occur?

The force wipe is the only wipe at [ESP] EL IMPERIO [PVE], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 10 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for [ESP] EL IMPERIO [PVE]?

The name of [ESP] EL IMPERIO [PVE] records no gather rate. 20 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [ESP] EL IMPERIO [PVE]?

[ESP] EL IMPERIO [PVE] runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: EFDR MAP.

Lists and filters

On Rust Graphs, which lists and filters contain [ESP] EL IMPERIO [PVE]?

These Rust Graphs lists include [ESP] EL IMPERIO [PVE]: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [ESP] EL IMPERIO [PVE]?

The game's server browser reads these tags from [ESP] EL IMPERIO [PVE]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [ESP] EL IMPERIO [PVE] joined?

Enter client.connect 91.134.246.105:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/GTvFnayfPJ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts20
Group limit The team limit is 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded