DWG RG-S15226Server sheetchecked 14d ago
[DE] SteppenWolf*s PVE-Insel
Offline 91.17.110.155:28025 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [DE] SteppenWolf*s PVE-Insel, and is it online now?
[DE] SteppenWolf*s PVE-Insel is offline at this moment; 14 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.
In which location is [DE] SteppenWolf*s PVE-Insel hosted?
No region is published by [DE] SteppenWolf*s PVE-Insel. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.17.110.155:28025.
On which Rust version is [DE] SteppenWolf*s PVE-Insel running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on [DE] SteppenWolf*s PVE-Insel. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on [DE] SteppenWolf*s PVE-Insel?
The latest refresh records [DE] SteppenWolf*s PVE-Insel as offline, last seen 14 days 8 hours ago.
What rank has been recorded for [DE] SteppenWolf*s PVE-Insel?
Within the top 70% of all ranked servers: [DE] SteppenWolf*s PVE-Insel at #15,226 for player hours, seven days recorded.
Wipe times
On [DE] SteppenWolf*s PVE-Insel, when do wipes occur?
Estimated from the force wipe is when [DE] SteppenWolf*s PVE-Insel's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does [DE] SteppenWolf*s PVE-Insel run, and what rules?
No gather rate is stated in the name of [DE] SteppenWolf*s PVE-Insel. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is [DE] SteppenWolf*s PVE-Insel played?
[DE] SteppenWolf*s PVE-Insel runs a procedural map, which the game generates.
Tags
Where does [DE] SteppenWolf*s PVE-Insel appear among the Rust Graphs lists and filters?
On Rust Graphs, [DE] SteppenWolf*s PVE-Insel is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [DE] SteppenWolf*s PVE-Insel?
Tags published by [DE] SteppenWolf*s PVE-Insel, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [DE] SteppenWolf*s PVE-Insel joined?
Enter client.connect 91.17.110.155:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.