StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S2515Server sheetchecked 8m ago

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 8m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 8
Rank#2,515top 11%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [GER/PVE] Fette Beute #1...
Fig. 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, and is it online now?

Right now, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is recorded as online. Counted from its reported uptime, the last restart was about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge show?

The last 48 hours give an average of 182 server fps and a floor of 141. Counted at its highest: 163,253 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,716 MB. Players feel low fps and a climbing entity count as lag.

In which location is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge hosted?

Europe is where the name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.212.121.215:28015.

What Rust version is recorded for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Rust network protocol 2635 and build 168909 on Windows: that is what [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

0 of 100 slots on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 8. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 6 players.

In the rankings, which position does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge hold?

Player hours over seven days place [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge at #2,515, within the top 11% of ranked servers.

Schedules

On [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, what does the data show for wipe day?

At their busiest, its recent wipes drew 15 players on average. 46 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The force wipe is the only wipe at [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 12 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Gather rate for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge played?

Seed 1992723065 and size 4,500 define the procedural map [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

These Rust Graphs lists include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Tags published by [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Connect with client.connect 91.212.121.215:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.fette-beute.info is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded