StatusLive Servers online11,676 Players50,302 Populated3,170 Wiped · 3 h121 Interval5 min Date29 OCT 2026

DWG RG-S2468Server sheetchecked 10m ago

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 10m ago

weekly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average2peak 6
Rank#2,468top 11%
Last wipe7d agoweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
Fig. 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 05:10 UTC
  3. 20d 19hThu 19 Nov, 05:10 UTC
  4. 27d 19hThu 26 Nov, 05:10 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 41d 19hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC7d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and is it online now?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is up at this moment. Counted from its reported uptime, the last restart was about 6 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA stable in the figures recorded?

The last 48 hours give an average of 52 server fps and a floor of 36. Counted at its highest: 72,709 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,493 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

There is no region published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.229.114.221:28083.

What Rust version is recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Rust network protocol 2635 and build 168909 on Linux: that is what ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

At the last refresh, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA recorded 0 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 4 players.

What rank has been recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Within the top 11% of all ranked servers: ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at #2,468 for player hours, seven days recorded.

Wipe data

What happens on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. At 14 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Its tag is followed for the prediction: too few of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 7 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

What settings and rules apply on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

No gather rate is stated in the name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs a procedural map of size 3,500 with seed 1926361453, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The Rust Graphs lists that carry ASHFALL | PvE Weekly | Hardcore Base Defense | BETA are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Tags published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code recorded is us5; ^w (Weekly): A wipe occurs every week; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Connect with client.connect 91.229.114.221:28083: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/qr6JXaVQTq.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code The region code recorded is us5.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded