StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S1042Server sheetchecked 10m ago

TheLastOfRust Hardcore PvE Zombie Survival

Online 91.229.114.2:28019 checked 10m ago

teams off moddedcarbonhardcore
Connect
Players now 3/ 100 3% full
7-day average8peak 24
Rank#1,042top 5%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0510152005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on TheLastOfRust Hardcore PvE Zombie Survival
Fig. 2

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak43players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:56 UTC12d ago 47 – running 3
Wed 14 Oct, 18:09 UTC13d ago 47 – 1.1 days 6
Thu 1 Oct, 18:35 UTC FW26d ago 34 halved by day 6 13 days 1
Thu 17 Sep, 20:00 UTC40d ago 41 halved by day 4 13.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2 / 50
02
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
03
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1 / 50
04 0 / 100
05
ShockRust | Blue | NoLimitno group limit · 158 on average
47 / 500
06
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TheLastOfRust Hardcore PvE Zombie Survival online, and what uptime has been recorded?

Right now, TheLastOfRust Hardcore PvE Zombie Survival is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of TheLastOfRust Hardcore PvE Zombie Survival show?

The last 48 hours give an average of 59 server fps and a floor of 4. Counted at its highest: 154,221 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,922 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for TheLastOfRust Hardcore PvE Zombie Survival?

A region is not published by TheLastOfRust Hardcore PvE Zombie Survival. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.229.114.2:28019 is its address.

On which Rust version is TheLastOfRust Hardcore PvE Zombie Survival running?

On Linux, TheLastOfRust Hardcore PvE Zombie Survival runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on TheLastOfRust Hardcore PvE Zombie Survival?

Current player count on TheLastOfRust Hardcore PvE Zombie Survival: 3, of 100 slots. The seven-day mean is 8 players; the peak over the same period is 24. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 10 players.

What rank has been recorded for TheLastOfRust Hardcore PvE Zombie Survival?

Within the top 5% of all ranked servers: TheLastOfRust Hardcore PvE Zombie Survival at #1,042 for player hours, seven days recorded.

Wipe times

What happens on TheLastOfRust Hardcore PvE Zombie Survival on the day of a wipe?

At their busiest, its recent wipes drew 43 players on average. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for TheLastOfRust Hardcore PvE Zombie Survival?

No next wipe can be predicted for TheLastOfRust Hardcore PvE Zombie Survival: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 8 hours ago.

Map and rules

Which settings does TheLastOfRust Hardcore PvE Zombie Survival run, and what rules?

The name of TheLastOfRust Hardcore PvE Zombie Survival records no gather rate. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for TheLastOfRust Hardcore PvE Zombie Survival?

A procedural map, made by the game, is what TheLastOfRust Hardcore PvE Zombie Survival runs, sized 4,096. The map is named as follows: cin.

Filters

On Rust Graphs, which lists and filters contain TheLastOfRust Hardcore PvE Zombie Survival?

The Rust Graphs lists that carry TheLastOfRust Hardcore PvE Zombie Survival are: Modded Rust servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

On TheLastOfRust Hardcore PvE Zombie Survival, what is meant by each tag?

Tags published by TheLastOfRust Hardcore PvE Zombie Survival, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp100 (Max players): 100 player slots; ts0 (Group limit): Team play is off; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is TheLastOfRust Hardcore PvE Zombie Survival joined?

Enter client.connect 91.229.114.2:28019 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp100
Max players 100 player slots.
ts0
Group limit Team play is off.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded