StatusLive Servers online11,824 Players96,179 Populated3,864 Wiped · 3 h529 Interval5 min Date29 OCT 2026

DWG RG-S15648Server sheetchecked 17d ago

EU | AEGIS Aimtrain | STAND Facechecks/FFA

Offline EU 91.244.197.198:28015 checked 17d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,648top 71% · #2560 in EU
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on EU | AEGIS Aimtrain | STAND Facechecks/FFA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:01 UTC17d ago 0 – running 0
Sat 10 Oct, 21:01 UTC18d ago 0 – 1 days 0
Fri 9 Oct, 21:01 UTC19d ago 2 – 1 days 0
Thu 8 Oct, 21:01 UTC20d ago 2 – 1 days 0
Wed 7 Oct, 21:01 UTC21d ago 1 – 1 days 0
Tue 6 Oct, 21:01 UTC22d ago 3 – 1 days 0
Mon 5 Oct, 21:01 UTC23d ago 3 – 1 days 1
Sun 4 Oct, 21:01 UTC24d ago 2 – 1 days 0
Sat 3 Oct, 21:01 UTC25d ago 7 – 1 days 0
Fri 2 Oct, 21:01 UTC26d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for EU | AEGIS Aimtrain | STAND Facechecks/FFA, and is it up?

The current state of EU | AEGIS Aimtrain | STAND Facechecks/FFA is offline, with the last sighting 17 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for EU | AEGIS Aimtrain | STAND Facechecks/FFA?

In Europe EU | AEGIS Aimtrain | STAND Facechecks/FFA lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.244.197.198:28015.

What Rust version is recorded for EU | AEGIS Aimtrain | STAND Facechecks/FFA?

Rust network protocol 2634 and build 167398 on Windows: that is what EU | AEGIS Aimtrain | STAND Facechecks/FFA runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on EU | AEGIS Aimtrain | STAND Facechecks/FFA?

No response from EU | AEGIS Aimtrain | STAND Facechecks/FFA; the server was last seen 17 days 20 hours ago.

In the rankings, which position does EU | AEGIS Aimtrain | STAND Facechecks/FFA hold?

The same seven-day player-hour count places EU | AEGIS Aimtrain | STAND Facechecks/FFA at #2,560 within Europe, #15,648 across all ranked servers and in the top 71% of them.

Schedules

On EU | AEGIS Aimtrain | STAND Facechecks/FFA, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on EU | AEGIS Aimtrain | STAND Facechecks/FFA?

No next wipe can be predicted for EU | AEGIS Aimtrain | STAND Facechecks/FFA: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 23 hours ago.

Rules and settings

Which settings does EU | AEGIS Aimtrain | STAND Facechecks/FFA run, and what rules?

Gather rate for EU | AEGIS Aimtrain | STAND Facechecks/FFA: not stated in the name. The group limit is 8 players, the game's default. It runs the combat training game mode, aim and PvP practice, loot handed out. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is EU | AEGIS Aimtrain | STAND Facechecks/FFA played?

Seed 424242 and size 6,000 define the procedural map EU | AEGIS Aimtrain | STAND Facechecks/FFA generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does EU | AEGIS Aimtrain | STAND Facechecks/FFA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include EU | AEGIS Aimtrain | STAND Facechecks/FFA: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

On EU | AEGIS Aimtrain | STAND Facechecks/FFA, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser's listing places it under Europe are the tags EU | AEGIS Aimtrain | STAND Facechecks/FFA publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is EU | AEGIS Aimtrain | STAND Facechecks/FFA run?

A tryaegis.run hostname is published by EU | AEGIS Aimtrain | STAND Facechecks/FFA; no other server we track uses it.

Connect

What is the way to connect to EU | AEGIS Aimtrain | STAND Facechecks/FFA?

In Rust, press F1 and type client.connect 91.244.197.198:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://tryaegis.run/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded