DWG RG-S15960Server sheetchecked 20d ago
[DE] SteppenWolf*s PVE-Insel
Offline 91.53.161.68:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [DE] SteppenWolf*s PVE-Insel online, and what uptime has been recorded?
[DE] SteppenWolf*s PVE-Insel is offline at this moment; 20 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.
In which location is [DE] SteppenWolf*s PVE-Insel hosted?
No region is published by [DE] SteppenWolf*s PVE-Insel. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.53.161.68:28025 is its address.
What Rust version is recorded for [DE] SteppenWolf*s PVE-Insel?
Rust network protocol 2634 and build 167058 on Windows: that is what [DE] SteppenWolf*s PVE-Insel runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel is not responding at the latest refresh; the last record of it online is 20 days 23 hours ago.
What rank has been recorded for [DE] SteppenWolf*s PVE-Insel?
Within the top 71% of all ranked servers: [DE] SteppenWolf*s PVE-Insel at #15,960 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on [DE] SteppenWolf*s PVE-Insel?
An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Settings
Which settings does [DE] SteppenWolf*s PVE-Insel run, and what rules?
Gather rate for [DE] SteppenWolf*s PVE-Insel: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has [DE] SteppenWolf*s PVE-Insel loaded?
A procedural map, generated by the game, is what [DE] SteppenWolf*s PVE-Insel runs.
Tags
On Rust Graphs, which lists and filters contain [DE] SteppenWolf*s PVE-Insel?
On Rust Graphs, [DE] SteppenWolf*s PVE-Insel is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [DE] SteppenWolf*s PVE-Insel, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [DE] SteppenWolf*s PVE-Insel publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join [DE] SteppenWolf*s PVE-Insel?
In Rust, press F1 and type client.connect 91.53.161.68:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.