DWG RG-S10002Server sheetchecked 1d ago
[EU] Chaos Gaming PvE Vanilla + (HUD Dev)
Offline 92.20.249.76:28505 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev), and is it up?
Last seen 28 hours ago; right now [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline. For the last 5 full days the record is 3 of 120 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
What location is recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
No region tag is published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev), but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 92.20.249.76:28505.
On which Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) running?
On Windows, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
No response from [EU] Chaos Gaming PvE Vanilla + (HUD Dev); the server was last seen 28 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.
Against other Rust servers, where is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) placed?
Within the top 45% of all ranked servers: [EU] Chaos Gaming PvE Vanilla + (HUD Dev) at #10,002 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
The record of [EU] Chaos Gaming PvE Vanilla + (HUD Dev)'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 11 hours ago.
Rules and settings
Which rules and settings are recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
Gather rate for [EU] Chaos Gaming PvE Vanilla + (HUD Dev): not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [EU] Chaos Gaming PvE Vanilla + (HUD Dev) loaded?
A procedural map, generated by the game, is what [EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs.
Filters
On Rust Graphs, which lists and filters contain [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
The Rust Graphs lists that carry [EU] Chaos Gaming PvE Vanilla + (HUD Dev) are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) joined?
Enter client.connect 92.20.249.76:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.