DWG RG-S15859Server sheetchecked 17d ago
Development
Offline EU 92.232.120.84:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Development online, and what uptime has been recorded?
Development is offline at this moment; 17 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.
In which location is Development hosted?
With its EU tag, Development lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.232.120.84:28015.
What Rust version is recorded for Development?
Rust network protocol 2634 and build 167398 on Windows: that is what Development runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Development?
Development is not responding at the latest refresh; the last record of it online is 17 days 21 hours ago.
Against other Rust servers, where is Development placed?
The same seven-day player-hour count places Development at #2,567 within Europe, #15,859 across all ranked servers and in the top 72% of them.
Wipe times
Which times and days are wipes plotted at on Development?
The estimate of Development's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Development?
Gather rate for Development: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Development played?
A procedural map, generated by the game, is what Development runs.
Filters
On Rust Graphs, which lists and filters contain Development?
On Rust Graphs, Development is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust tutorial servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Development?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags Development publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Development?
In Rust, press F1 and type client.connect 92.232.120.84:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.