DWG RG-S13521Server sheetchecked 43d ago
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?
The current state of [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with the last sighting 43 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.
What location is recorded for [EU] Tranquility:PvE | IN DEVELOPMENT?
With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 93.206.136.130:28015.
What Rust version is recorded for [EU] Tranquility:PvE | IN DEVELOPMENT?
Rust network protocol 2633 and build 163207 on Windows: that is what [EU] Tranquility:PvE | IN DEVELOPMENT runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT is not responding at the latest refresh; the last record of it online is 43 days 21 hours ago.
In the rankings, which position does [EU] Tranquility:PvE | IN DEVELOPMENT hold?
[EU] Tranquility:PvE | IN DEVELOPMENT also measures #2,365 in Europe on the same seven-day player-hour count, at #13,521 globally and in the top – of ranked servers.
Schedules
What wipe schedule has been recorded for [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 47 days 16 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for [EU] Tranquility:PvE | IN DEVELOPMENT?
Gather rate for [EU] Tranquility:PvE | IN DEVELOPMENT: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Filters
Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [EU] Tranquility:PvE | IN DEVELOPMENT: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on [EU] Tranquility:PvE | IN DEVELOPMENT?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; modded (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [EU] Tranquility:PvE | IN DEVELOPMENT joined?
Enter client.connect 93.206.136.130:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.