DWG RG-S15335Server sheetchecked 1d ago
Hello Darkness Builder map
Offline 97.247.33.103:28017 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Hello Darkness Builder map online, and what uptime has been recorded?
The current state of Hello Darkness Builder map is offline, with the last sighting 30 hours ago. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 1 full day the record is 3 of 24 hours up, 12% of the time. On 27 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Hello Darkness Builder map show?
The last 48 hours give an average of 61 server fps and a floor of 46. Counted at its highest: 51,701 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,704 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Hello Darkness Builder map?
No region is published by Hello Darkness Builder map. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 97.247.33.103:28017.
On which Rust version is Hello Darkness Builder map running?
On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Hello Darkness Builder map?
Hello Darkness Builder map is not responding at the latest refresh; the last record of it online is 30 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for Hello Darkness Builder map?
Player hours over seven days place Hello Darkness Builder map at #15,335, within the top 69% of ranked servers.
Schedules
Which times and days are wipes plotted at on Hello Darkness Builder map?
Too few wipes are on record for Hello Darkness Builder map to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 1 hours ago.
Settings
What settings and rules apply on Hello Darkness Builder map?
No gather rate is stated in the name of Hello Darkness Builder map. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Hello Darkness Builder map played?
Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Hello Darkness Builder map?
On Rust Graphs, Hello Darkness Builder map is placed in these lists: Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Hello Darkness Builder map, what is meant by each tag?
Tags published by Hello Darkness Builder map, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Hello Darkness Builder map?
In Rust, press F1 and type client.connect 97.247.33.103:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.