StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 1d ago

Hello Darkness Builder map

Offline 97.247.33.103:28017 checked 1d ago

moddedoxidepve
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,335top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Hello Darkness Builder map
Fig. 2

Server performance

02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average
8 / 200
02
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
1 / 50
03
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
1 / 30
04
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
2 / 200
05
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
1 / 200
06
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
0 / 30
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Hello Darkness Builder map online, and what uptime has been recorded?

The current state of Hello Darkness Builder map is offline, with the last sighting 30 hours ago. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 1 full day the record is 3 of 24 hours up, 12% of the time. On 27 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Hello Darkness Builder map show?

The last 48 hours give an average of 61 server fps and a floor of 46. Counted at its highest: 51,701 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,704 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Hello Darkness Builder map?

No region is published by Hello Darkness Builder map. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 97.247.33.103:28017.

On which Rust version is Hello Darkness Builder map running?

On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Hello Darkness Builder map?

Hello Darkness Builder map is not responding at the latest refresh; the last record of it online is 30 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Hello Darkness Builder map?

Player hours over seven days place Hello Darkness Builder map at #15,335, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on Hello Darkness Builder map?

Too few wipes are on record for Hello Darkness Builder map to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 1 hours ago.

Settings

What settings and rules apply on Hello Darkness Builder map?

No gather rate is stated in the name of Hello Darkness Builder map. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Hello Darkness Builder map played?

Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Hello Darkness Builder map?

On Rust Graphs, Hello Darkness Builder map is placed in these lists: Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Hello Darkness Builder map, what is meant by each tag?

Tags published by Hello Darkness Builder map, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Hello Darkness Builder map?

In Rust, press F1 and type client.connect 97.247.33.103:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded