DWG RG-S10584Server sheetchecked 1d ago
The Island | Build & Combat Practice
Offline NA 99.235.133.57:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is The Island | Build & Combat Practice, and is it online now?
The Island | Build & Combat Practice is offline at this moment; 45 hours ago is when it was last seen. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 64 of 168 hours up, 38% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.
How does The Island | Build & Combat Practice perform, as measured?
94 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 94,240 entities, buildings, deployables and the rest of the world included. 1,798 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is The Island | Build & Combat Practice hosted?
The NA tag is how The Island | Build & Combat Practice lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 99.235.133.57:28015 is its address.
On which Rust version is The Island | Build & Combat Practice running?
On Windows, The Island | Build & Combat Practice runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on The Island | Build & Combat Practice?
The Island | Build & Combat Practice is not responding at the latest refresh; the last record of it online is 45 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.
What rank has been recorded for The Island | Build & Combat Practice?
Across seven days, player hours give The Island | Build & Combat Practice #10,584 globally and #1,308 in North America, a top 48% position among ranked servers.
Wipe times
Which times and days are wipes plotted at on The Island | Build & Combat Practice?
Too few wipes are on record for The Island | Build & Combat Practice to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 7 hours ago.
Rules and settings
Which rules and settings are recorded for The Island | Build & Combat Practice?
Gather rate for The Island | Build & Combat Practice: not stated in the name. The group limit is 8 players, the game's default. It runs the combat training game mode, aim and PvP practice, loot handed out. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has The Island | Build & Combat Practice loaded?
Seed 481981 and size 4,000 define the procedural map The Island | Build & Combat Practice generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain The Island | Build & Combat Practice?
On Rust Graphs, The Island | Build & Combat Practice is placed in these lists: Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.
On The Island | Build & Combat Practice, what is meant by each tag?
Tags published by The Island | Build & Combat Practice, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Build what you like without gathering, in sandbox mode; ^d (Combat training): Loot comes free, for aim and PvP practice; ^k (Build server): Design and practise bases here; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is The Island | Build & Combat Practice joined?
Connect with client.connect 99.235.133.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^d
^k
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.