StatusLive Servers online11,659 Players33,003 Populated2,823 Wiped · 3 h78 Interval5 min Date29 OCT 2026

DWG RG-S10584Server sheetchecked 1d ago

The Island | Build & Combat Practice

Offline NA 99.235.133.57:28015 checked 1d ago

Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#10,584top 48% · #1308 in NA
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75105:0006:0007:00

Hourly average and peak, UTC.

Fig. 1Players on The Island | Build & Combat Practice
Fig. 2

Server performance

05010015020005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is The Island | Build & Combat Practice, and is it online now?

The Island | Build & Combat Practice is offline at this moment; 45 hours ago is when it was last seen. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 64 of 168 hours up, 38% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

How does The Island | Build & Combat Practice perform, as measured?

94 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 94,240 entities, buildings, deployables and the rest of the world included. 1,798 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is The Island | Build & Combat Practice hosted?

The NA tag is how The Island | Build & Combat Practice lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 99.235.133.57:28015 is its address.

On which Rust version is The Island | Build & Combat Practice running?

On Windows, The Island | Build & Combat Practice runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on The Island | Build & Combat Practice?

The Island | Build & Combat Practice is not responding at the latest refresh; the last record of it online is 45 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.

What rank has been recorded for The Island | Build & Combat Practice?

Across seven days, player hours give The Island | Build & Combat Practice #10,584 globally and #1,308 in North America, a top 48% position among ranked servers.

Wipe times

Which times and days are wipes plotted at on The Island | Build & Combat Practice?

Too few wipes are on record for The Island | Build & Combat Practice to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 7 hours ago.

Rules and settings

Which rules and settings are recorded for The Island | Build & Combat Practice?

Gather rate for The Island | Build & Combat Practice: not stated in the name. The group limit is 8 players, the game's default. It runs the combat training game mode, aim and PvP practice, loot handed out. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has The Island | Build & Combat Practice loaded?

Seed 481981 and size 4,000 define the procedural map The Island | Build & Combat Practice generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain The Island | Build & Combat Practice?

On Rust Graphs, The Island | Build & Combat Practice is placed in these lists: Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

On The Island | Build & Combat Practice, what is meant by each tag?

Tags published by The Island | Build & Combat Practice, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Build what you like without gathering, in sandbox mode; ^d (Combat training): Loot comes free, for aim and PvP practice; ^k (Build server): Design and practise bases here; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is The Island | Build & Combat Practice joined?

Connect with client.connect 99.235.133.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^d
Combat training Loot comes free, for aim and PvP practice.
^k
Build server Design and practise bases here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded