StatusLive Servers online11,844 Players83,167 Populated3,755 Wiped · 3 h280 Interval5 min Date29 OCT 2026

DWG RG-S3106Server sheetchecked 9m ago

Fields Of Rust PVE 10X (lightly modded)

Online 99.249.143.10:28018 checked 9m ago

10x biweekly wipes moddedcarbonpve
Connect
Players now 1/ 100 1% full
7-day average1peak 4
Rank#3,106top 14%
Last wipe13d agobiweekly schedule
Next wipe5hThu 29 Oct, 19:53 UTC
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Fields Of Rust PVE 10X (lightly modded)
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:53 UTC, in 5h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. 5hThu 29 Oct, 19:53 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 19:53 UTC
  4. 28d 5hThu 26 Nov, 19:53 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 42d 5hThu 10 Dec, 19:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:53 UTC13d ago 4 – running 0
Thu 1 Oct, 19:34 UTC FW27d ago 8 halved by day 3 14 days 1
Fri 18 Sep, 00:40 UTC41d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Fields Of Rust PVE 10X (lightly modded), and is it online now?

At this moment Fields Of Rust PVE 10X (lightly modded) is online. The uptime it reports puts the last restart at about 5 days 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Fields Of Rust PVE 10X (lightly modded) stable in the figures recorded?

Average server fps over the last 48 hours is 83; the lowest was 18. Counted at its highest: 98,804 entities, buildings, deployables and the rest of the world included. 7,169 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Fields Of Rust PVE 10X (lightly modded) hosted?

There is no region published by Fields Of Rust PVE 10X (lightly modded). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 99.249.143.10:28018.

On which Rust version is Fields Of Rust PVE 10X (lightly modded) running?

Rust network protocol 2635 and build 168909 on Windows: that is what Fields Of Rust PVE 10X (lightly modded) runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Fields Of Rust PVE 10X (lightly modded)?

1 of 100 slots on Fields Of Rust PVE 10X (lightly modded) are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 3 players.

Against other Rust servers, where is Fields Of Rust PVE 10X (lightly modded) placed?

Within the top 14% of all ranked servers: Fields Of Rust PVE 10X (lightly modded) at #3,106 for player hours, seven days recorded.

Wipe times

On Fields Of Rust PVE 10X (lightly modded), what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. At 28 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.5.

On Fields Of Rust PVE 10X (lightly modded), when do wipes occur?

The prediction follows its tag, because too few wipes of Fields Of Rust PVE 10X (lightly modded) are on record to confirm the schedule. Thursday 29 October at 19:53 UTC is the date its next wipe is due. The current world has been in use since 13 days 18 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

What settings and rules apply on Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded) takes its gather rate from its name: 10x. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded) runs a procedural map of size 3,700 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Fields Of Rust PVE 10X (lightly modded) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Fields Of Rust PVE 10X (lightly modded): 10x Rust servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

On Fields Of Rust PVE 10X (lightly modded), what is meant by each tag?

Tags published by Fields Of Rust PVE 10X (lightly modded), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^k (Build server): Here you can design and practise bases; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Fields Of Rust PVE 10X (lightly modded) joined?

Connect with client.connect 99.249.143.10:28018: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/kUeYFZ5HTa.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^k
Build server Here you can design and practise bases.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded