StatusLive Servers online11,692 Players37,024 Populated2,928 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S15895Server sheetchecked 26d ago

[AU/NZ] Apocalyptia Testing Server

Offline OC 103.212.227.61:28034 checked 26d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,895top 70% · #195 in OC
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] Apocalyptia Testing Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:10 UTC26d ago 0 – running 2
Sat 26 Sep, 13:53 UTC32d ago 2 held half 5.8 days 0
Mon 14 Sep, 10:54 UTC44d ago 2 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is [AU/NZ] Apocalyptia Testing Server, and is it online now?

[AU/NZ] Apocalyptia Testing Server is offline at this moment; 26 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.

What location is recorded for [AU/NZ] Apocalyptia Testing Server?

The OC tag is how [AU/NZ] Apocalyptia Testing Server lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 103.212.227.61:28034 is its address.

What Rust version is recorded for [AU/NZ] Apocalyptia Testing Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on [AU/NZ] Apocalyptia Testing Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [AU/NZ] Apocalyptia Testing Server?

No response from [AU/NZ] Apocalyptia Testing Server; the server was last seen 26 days 14 hours ago.

What rank has been recorded for [AU/NZ] Apocalyptia Testing Server?

[AU/NZ] Apocalyptia Testing Server also measures #195 in Oceania on the same seven-day player-hour count, at #15,895 globally and in the top 70% of ranked servers.

Schedules

On [AU/NZ] Apocalyptia Testing Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for [AU/NZ] Apocalyptia Testing Server?

The force wipe is the only wipe at [AU/NZ] Apocalyptia Testing Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 16 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on [AU/NZ] Apocalyptia Testing Server?

The name of [AU/NZ] Apocalyptia Testing Server records no gather rate. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [AU/NZ] Apocalyptia Testing Server played?

Size 4,096 with seed 1337: that is the procedural map [AU/NZ] Apocalyptia Testing Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Noria Island.

Tags

On Rust Graphs, which lists and filters contain [AU/NZ] Apocalyptia Testing Server?

On Rust Graphs, [AU/NZ] Apocalyptia Testing Server is placed in these lists: Oceania servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [AU/NZ] Apocalyptia Testing Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The browser's listing places it under Oceania are the tags [AU/NZ] Apocalyptia Testing Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [AU/NZ] Apocalyptia Testing Server joined?

Connect with client.connect 103.212.227.61:28034: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/apocalyptia.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded