DWG RG-S3991Server sheetchecked 8m ago
Friend Not Foe / PvE Community / Australasia
Online OC 103.62.51.209:49105 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 48% in OC, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 12hThu 12 Nov, 14:27 UTC
- 27d 12hThu 26 Nov, 13:49 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 11hThu 10 Dec, 13:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:05 UTC10h ago | – | – | running | 0 |
| Thu 15 Oct, 17:13 UTC14d ago | 7 | halved by day 3 | 13.9 days | 1 |
| Thu 1 Oct, 17:51 UTC FW28d ago | 10 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:04 UTC42d ago | 9 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Friend Not Foe / PvE Community / Australasia online, and what uptime has been recorded?
At this moment Friend Not Foe / PvE Community / Australasia is online. About 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Friend Not Foe / PvE Community / Australasia stable in the figures recorded?
Average server fps over the last 48 hours is 59; the lowest was 54. Counted at its highest: 93,911 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,492 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Friend Not Foe / PvE Community / Australasia?
In Oceania Friend Not Foe / PvE Community / Australasia lists itself, tagged OC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.62.51.209:49105 is its address.
On which Rust version is Friend Not Foe / PvE Community / Australasia running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Friend Not Foe / PvE Community / Australasia. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Friend Not Foe / PvE Community / Australasia?
Current player count on Friend Not Foe / PvE Community / Australasia: 2, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 2 players.
What rank has been recorded for Friend Not Foe / PvE Community / Australasia?
Across seven days, player hours give Friend Not Foe / PvE Community / Australasia #3,991 globally and #103 in Oceania, a top 18% position among ranked servers. Within the quad group it places #257.
Schedules
On Friend Not Foe / PvE Community / Australasia, what does the data show for wipe day?
The recent wipes averaged a busiest count of 9 players. At 38 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 4.
Which times and days are wipes plotted at on Friend Not Foe / PvE Community / Australasia?
About every 14 days is how often Friend Not Foe / PvE Community / Australasia has wiped lately. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 10 hours ago. The tags state a wipe schedule at two-week intervals.
Rules and settings
Which rules and settings are recorded for Friend Not Foe / PvE Community / Australasia?
No gather rate is stated in the name of Friend Not Foe / PvE Community / Australasia. Groups: 4 players maximum (quad). pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Friend Not Foe / PvE Community / Australasia?
Size 3,500 with seed 1337: that is the procedural map Friend Not Foe / PvE Community / Australasia runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Friend Not Foe / PvE Community / Australasia?
On Rust Graphs, Friend Not Foe / PvE Community / Australasia is placed in these lists: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Friend Not Foe / PvE Community / Australasia?
Tags published by Friend Not Foe / PvE Community / Australasia, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Friend Not Foe / PvE Community / Australasia joined?
In Rust, press F1 and type client.connect 103.62.51.209:49105 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://friendnotfoe.co.uk/ is its website.
Server tags
Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptsw
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
