StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S7362Server sheetchecked 11m ago

[US] Active Rush PvE No Raid No Decay

Online 104.143.3.251:28259 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#7,362top 33%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75100:0007:0014:0021:0004:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Active Rush PvE No Raid No Decay
Fig. 2

Server performance

01020304000:0007:0014:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average
25 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
15 / 200
03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average
58 / 100
04
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
8 / 100
05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
8 / 150
06
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
4 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [US] Active Rush PvE No Raid No Decay, and is it online now?

At this moment [US] Active Rush PvE No Raid No Decay is online. The uptime it reports puts the last restart at about 5 hours ago. 109 of 168 hours up over the last 7 full days, which is 65% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [US] Active Rush PvE No Raid No Decay perform, as measured?

7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 111,973 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,218 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Active Rush PvE No Raid No Decay?

North America is where the name of [US] Active Rush PvE No Raid No Decay points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.143.3.251:28259 is its address.

On which Rust version is [US] Active Rush PvE No Raid No Decay running?

On Linux, [US] Active Rush PvE No Raid No Decay runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [US] Active Rush PvE No Raid No Decay?

Current player count on [US] Active Rush PvE No Raid No Decay: 0, of 200 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

Against other Rust servers, where is [US] Active Rush PvE No Raid No Decay placed?

Within the top 33% of all ranked servers: [US] Active Rush PvE No Raid No Decay at #7,362 for player hours, seven days recorded.

Wipe data

What is recorded on [US] Active Rush PvE No Raid No Decay on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On [US] Active Rush PvE No Raid No Decay, when do wipes occur?

The force wipe is the only wipe at [US] Active Rush PvE No Raid No Decay, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [US] Active Rush PvE No Raid No Decay?

No gather rate is stated in the name of [US] Active Rush PvE No Raid No Decay. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [US] Active Rush PvE No Raid No Decay?

Size 4,250 with seed 179600013: that is the procedural map [US] Active Rush PvE No Raid No Decay runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [US] Active Rush PvE No Raid No Decay appear among the Rust Graphs lists and filters?

On Rust Graphs, [US] Active Rush PvE No Raid No Decay is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [US] Active Rush PvE No Raid No Decay, what is meant by each tag?

The game's server browser reads these tags from [US] Active Rush PvE No Raid No Decay: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [US] Active Rush PvE No Raid No Decay?

Enter client.connect 104.143.3.251:28259 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://active-rush.tebex.io/about is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded