StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S9338Server sheetchecked 10m ago

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online NA · us1 104.143.3.90:28115 checked 10m ago

moddedcarbon
Connect
Players now 1/ 150 1% full
7-day average0peak 3
Rank#9,338top 42% · #1237 in NA
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN...
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:49 UTC19h ago – – – 0
Tue 27 Oct, 11:48 UTC1d ago – – – 0
Mon 26 Oct, 11:49 UTC2d ago – – – 0
Sun 25 Oct, 11:49 UTC3d ago – – – 0
Sat 24 Oct, 11:49 UTC4d ago – – – 0
Fri 23 Oct, 11:49 UTC5d ago – – – 0
Thu 22 Oct, 11:49 UTC6d ago – – – 0
Wed 21 Oct, 11:49 UTC7d ago – – – 0
Tue 20 Oct, 11:49 UTC8d ago – – – 0
Mon 19 Oct, 11:49 UTC9d ago – – – 0
Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and what uptime has been recorded?

At this moment ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online. The uptime it reports puts the last restart at about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 513 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,128 MB. Players feel low fps and a climbing entity count as lag.

In which location is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hosted?

Region code us1 applies to ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which carries the NA tag and is listed in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.143.3.90:28115.

What Rust version is recorded for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

At the last refresh, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN recorded 1 players across 150 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.

What rank has been recorded for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The same seven-day player-hour count places ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #1,237 within North America, #9,338 across all ranked servers and in the top 42% of them.

Wipe data

Which times and days are wipes plotted at on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

No wipe schedule is kept for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The world is replaced every few hours, and such resets are not wipes.

Map and rules

What settings and rules apply on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The name of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN records no gather rate. The group limit is 8 players, the game's default. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: ▶RAIDED?GET META BASE◀.

Filters

On Rust Graphs, which lists and filters contain ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

These Rust Graphs lists include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Modded Rust servers, Rust aim training servers, listed live, Rust battlefield servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, what is meant by each tag?

The game's server browser reads these tags from ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^c (Creative): Build what you like without gathering, in sandbox mode; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^k (Build server): Here you can design and practise bases; ^j (Battle royale): The zone closes in as you loot and fight; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Enter client.connect 104.143.3.90:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://teatime.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.
^k
Build server Here you can design and practise bases.
^j
Battle royale The zone closes in as you loot and fight.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded