StatusLive Servers online11,624 Players39,995 Populated3,014 Wiped · 3 h93 Interval5 min Date28 OCT 2026

DWG RG-S0325Server sheetchecked 11m ago

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Online 161.129.67.78:28015 checked 11m ago

teams off moddedoxide
Connect
Players now 37/ 152 24% full
7-day average53peak 189
Rank#325top 1%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
05010015020008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
Fig. 2

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:01 UTC5h ago – – – 58
Tue 27 Oct, 23:10 UTC8h ago – – – 82
Tue 27 Oct, 02:01 UTC1d ago – – – 59
Mon 26 Oct, 23:18 UTC1d ago – – – 48
Mon 26 Oct, 02:00 UTC2d ago – – – 58
Sun 25 Oct, 02:00 UTC3d ago – – – 49
Sat 24 Oct, 02:00 UTC4d ago – – – 42
Fri 23 Oct, 02:00 UTC5d ago – – – 31
Fri 23 Oct, 00:04 UTC5d ago – – – 1
Thu 22 Oct, 02:00 UTC6d ago – – – 41
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 5 on average
1 / 200
02
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average
3 / 110
03
UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 8 on average
0 / 200
04
[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average
1 / 50
05 2 / 150
06 0 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, and is it up?

Right now, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX stable in the figures recorded?

Average server fps over the last 48 hours is 120; the lowest was 120. Counted at its highest: 10,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 10,000 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

With no region tag published, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX has a name pointing to North America; its region code is eu1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 161.129.67.78:28015.

What Rust version is recorded for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

On Windows, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

37 of 152 slots on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX are taken at the latest refresh. The seven-day mean is 53 players; the peak over the same period is 189. The 48-hour peak falls at 14:00 UTC, averaging 160 players.

In the rankings, which position does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX hold?

Player hours over seven days place [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX at #325, within the top 1% of ranked servers.

Schedules

Which times and days are wipes plotted at on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

No wipe schedule is kept for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which rules and settings are recorded for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

The name of [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX records no gather rate. A group limit is not stated. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX loaded?

Size 4,000 with seed 1111: that is the procedural map [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

On [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp152 (Max players): The slot count is 152; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $reu1 (Region code): Region code: eu1; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes a rustroom.gg hostname. 10 other servers we track publish one too, so the same operator most likely runs them.

How to join

By what method do you join [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Connect with client.connect 161.129.67.78:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustroombuild.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp152,ptrak,$reu1,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode Standard survival, as Rust plays.
mp152
Max players The slot count is 152.
ts0
Group limit Teams are disabled.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$reu1
Region code Region code: eu1.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded