StatusLive Servers online11,628 Players32,585 Populated2,817 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S0901Server sheetchecked 9m ago

[EU] Facepunch 15

Online 109.200.194.196:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now 3/ 300 1% full
7-day average11peak 31
Rank#901top 4%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 15
Fig. 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak298players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 298+210 queue – running 32

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
152 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
82 / 200
03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
37 / 100
04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
35 / 300
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 60 on average
22 / 200
06
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
19 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU] Facepunch 15, and is it up?

[EU] Facepunch 15 is up at this moment. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] Facepunch 15 perform, as measured?

Average server fps over the last 48 hours is 118; the lowest was 85. Counted at its highest: 146,541 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,915 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] Facepunch 15 hosted?

Its name points to Europe, though [EU] Facepunch 15 publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 109.200.194.196:28015.

What Rust version is recorded for [EU] Facepunch 15?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] Facepunch 15 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [EU] Facepunch 15?

At the last refresh, [EU] Facepunch 15 recorded 3 players across 300 slots. The seven-day mean is 11 players; the peak over the same period is 31. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 29 players.

Against other Rust servers, where is [EU] Facepunch 15 placed?

Within the top 4% of all ranked servers: [EU] Facepunch 15 at #901 for player hours, seven days recorded.

Wipe data

What is recorded on [EU] Facepunch 15 on wipe day?

The recent wipes averaged a busiest count of 298 players. With 210 more waiting in the queue, the crowd on the latest wipe peaked 43 hours after the wipe.

On [EU] Facepunch 15, when do wipes occur?

The force wipe is the only wipe at [EU] Facepunch 15, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on [EU] Facepunch 15?

No gather rate is stated in the name of [EU] Facepunch 15. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Rust's in-game Official tab includes it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] Facepunch 15?

Size 4,500 with seed 378430328: that is the procedural map [EU] Facepunch 15 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [EU] Facepunch 15 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] Facepunch 15 are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 15?

Tags published by [EU] Facepunch 15, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc3 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is [EU] Facepunch 15 run?

[EU] Facepunch 15 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join [EU] Facepunch 15?

Connect with client.connect 109.200.194.196:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc3
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded