StatusLive Servers online11,853 Players82,944 Populated3,958 Wiped · 3 h171 Interval5 min Date27 OCT 2026

DWG RG-S13768Server sheetchecked 23d ago

[TW][PVE][PVPArea]

Offline 111.243.131.124:28015 checked 23d ago

monthly wipes vanillamoddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,768top 61%
Last wipe24d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TW][PVE][PVPArea]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [TW][PVE][PVPArea] online, and what uptime has been recorded?

Last seen 23 days 1 hours ago; right now [TW][PVE][PVPArea] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 2 October 2026.

What location is recorded for [TW][PVE][PVPArea]?

Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 111.243.131.124:28015.

On which Rust version is [TW][PVE][PVPArea] running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on [TW][PVE][PVPArea]. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [TW][PVE][PVPArea]?

No response from [TW][PVE][PVPArea]; the server was last seen 23 days 1 hours ago.

In the rankings, which position does [TW][PVE][PVPArea] hold?

Within the top 61% of all ranked servers: [TW][PVE][PVPArea] at #13,768 for player hours, seven days recorded.

Wipe data

What happens on [TW][PVE][PVPArea] on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. 16 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [TW][PVE][PVPArea]?

Once a month, with the force wipe, is when [TW][PVE][PVPArea] wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 24 days 22 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does [TW][PVE][PVPArea] run, and what rules?

No gather rate is stated in the name of [TW][PVE][PVPArea]. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is [TW][PVE][PVPArea] played?

Seed 1684376845 and size 4,500 define the procedural map [TW][PVE][PVPArea] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [TW][PVE][PVPArea] appear among the Rust Graphs lists and filters?

On Rust Graphs, [TW][PVE][PVPArea] is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [TW][PVE][PVPArea], what is meant by each tag?

The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): au1 is the server's region code; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [TW][PVE][PVPArea] run?

A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea], as it is by 4 other servers we track; the same operator most likely runs them.

Joining the server

What is the way to connect to [TW][PVE][PVPArea]?

In Rust, press F1 and type client.connect 111.243.131.124:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code au1 is the server's region code.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded