DWG RG-S15126Server sheetchecked 11d ago
[TW][PVE][PVPArea]
Offline 36.228.210.71:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [TW][PVE][PVPArea], and is it online now?
The current state of [TW][PVE][PVPArea] is offline, with the last sighting 11 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
In which location is [TW][PVE][PVPArea] hosted?
Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 36.228.210.71:28015.
What Rust version is recorded for [TW][PVE][PVPArea]?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on [TW][PVE][PVPArea]?
The latest refresh records [TW][PVE][PVPArea] as offline, last seen 11 days 21 hours ago.
In the rankings, which position does [TW][PVE][PVPArea] hold?
Within the top 70% of all ranked servers: [TW][PVE][PVPArea] at #15,126 for player hours, seven days recorded.
Wipe data
On [TW][PVE][PVPArea], when do wipes occur?
The estimate of [TW][PVE][PVPArea]'s next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does [TW][PVE][PVPArea] run, and what rules?
Gather rate for [TW][PVE][PVPArea]: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is [TW][PVE][PVPArea] played?
Seed 1684376845 and size 4,500 define the procedural map [TW][PVE][PVPArea] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does [TW][PVE][PVPArea] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [TW][PVE][PVPArea]: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On [TW][PVE][PVPArea], what is meant by each tag?
Tags published by [TW][PVE][PVPArea], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): au1 is the server's region code; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea], as it is by 4 other servers we track; the same operator most likely runs them.
Connect
What is the way to connect to [TW][PVE][PVPArea]?
In Rust, press F1 and type client.connect 36.228.210.71:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
