StatusLive Servers online11,662 Players33,506 Populated2,814 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S13546Server sheetchecked 17d ago

[TW][PVE][PVPArea]

Offline 111.243.147.71:28015 checked 17d ago

monthly wipes vanillamoddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,546top 61%
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TW][PVE][PVPArea]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC26d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [TW][PVE][PVPArea], and is it up?

Last seen 17 days 11 hours ago; right now [TW][PVE][PVPArea] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is [TW][PVE][PVPArea] hosted?

Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 111.243.147.71:28015.

On which Rust version is [TW][PVE][PVPArea] running?

Rust network protocol 2634 and build 167398 on Windows: that is what [TW][PVE][PVPArea] runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for [TW][PVE][PVPArea]?

No response from [TW][PVE][PVPArea]; the server was last seen 17 days 11 hours ago.

What rank has been recorded for [TW][PVE][PVPArea]?

Player hours over seven days place [TW][PVE][PVPArea] at #13,546, within the top 61% of ranked servers.

Wipe times

What wipe schedule has been recorded for [TW][PVE][PVPArea]?

Once a month, with the force wipe, is when [TW][PVE][PVPArea] wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [TW][PVE][PVPArea]?

The name of [TW][PVE][PVPArea] records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has [TW][PVE][PVPArea] loaded?

Seed 1684376845 and size 4,500 define the procedural map [TW][PVE][PVPArea] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [TW][PVE][PVPArea] appear among the Rust Graphs lists and filters?

On Rust Graphs, [TW][PVE][PVPArea] is placed in these lists: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [TW][PVE][PVPArea], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): The region code recorded is au1; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags [TW][PVE][PVPArea] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs [TW][PVE][PVPArea]?

The same operator most likely runs [TW][PVE][PVPArea] and 4 other servers we track, since all publish a doubleogti.ddns.net hostname.

How to join

By what method do you join [TW][PVE][PVPArea]?

Connect with client.connect 111.243.147.71:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code The region code recorded is au1.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded