DWG RG-S15258Server sheetchecked 10d ago
[TW][PVE][PVPArea]
Offline 36.228.212.110:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [TW][PVE][PVPArea], and is it online now?
[TW][PVE][PVPArea] is offline at this moment; 10 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
What location is recorded for [TW][PVE][PVPArea]?
With no region tag published, [TW][PVE][PVPArea] has a name pointing to Asia; its region code is au1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 36.228.212.110:28015 is its address.
What Rust version is recorded for [TW][PVE][PVPArea]?
Rust network protocol 2634 and build 167584 on Windows: that is what [TW][PVE][PVPArea] runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is not responding at the latest refresh; the last record of it online is 10 days 1 hours ago.
In the rankings, which position does [TW][PVE][PVPArea] hold?
Within the top 69% of all ranked servers: [TW][PVE][PVPArea] at #15,258 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on [TW][PVE][PVPArea]?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 2 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does [TW][PVE][PVPArea] run, and what rules?
The name of [TW][PVE][PVPArea] records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is [TW][PVE][PVPArea] played?
Seed 1684376845 and size 4,500 define the procedural map [TW][PVE][PVPArea] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does [TW][PVE][PVPArea] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [TW][PVE][PVPArea] are: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [TW][PVE][PVPArea]?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $rau1 (Region code): Region code: au1; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
By whom is [TW][PVE][PVPArea] run?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea], as it is by 4 other servers we track; the same operator most likely runs them.
How to join
How is [TW][PVE][PVPArea] joined?
In Rust, press F1 and type client.connect 36.228.212.110:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
