StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S10317Server sheetchecked 11h ago

State of Flux | Test Server

Offline OC 125.236.230.198:28038 checked 11h ago

moddedcarbonpve
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#10,317top 46% · #161 in OC
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0000:0007:0013:0021:0004:00

Hourly average and peak, UTC.

Fig. 1Players on State of Flux | Test Server
Fig. 2

Server performance

01020304017:0000:0007:0013:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:04 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average
17 / 2000
02
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
7 / 200
03
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
3 / 200
04
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
5 / 100
05
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
0 / 30
06
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
0 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for State of Flux | Test Server, and is it up?

The current state of State of Flux | Test Server is offline, with the last sighting 11 hours ago. About 45 hours ago is when it last restarted, measured from the uptime it reports. 54 of 168 hours up over the last 7 full days, which is 32% of the time. First seen by Rust Graphs on 4 October 2026.

How does State of Flux | Test Server perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 15. Counted at its highest: 168,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,760 MB. Players feel low fps and a climbing entity count as lag.

In which location is State of Flux | Test Server hosted?

With its OC tag, State of Flux | Test Server lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 125.236.230.198:28038.

On which Rust version is State of Flux | Test Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on State of Flux | Test Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for State of Flux | Test Server?

State of Flux | Test Server is not responding at the latest refresh; the last record of it online is 11 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for State of Flux | Test Server?

Across seven days, player hours give State of Flux | Test Server #10,317 globally and #161 in Oceania, a top 46% position among ranked servers.

Wipe data

On State of Flux | Test Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on State of Flux | Test Server?

The record of State of Flux | Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 2 days 9 hours ago.

Rules and settings

Which settings does State of Flux | Test Server run, and what rules?

Gather rate for State of Flux | Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is State of Flux | Test Server played?

Size 5,000 with seed 2147483647: that is the procedural map State of Flux | Test Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Test Server.

Lists and filters

Where does State of Flux | Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry State of Flux | Test Server are: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on State of Flux | Test Server?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania are the tags State of Flux | Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join State of Flux | Test Server?

Connect with client.connect 125.236.230.198:28038: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://sofgame.zone.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,OC,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded