StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S15816Server sheetchecked 19d ago

TNK Rust Server in Japan

Offline EA 133.88.120.172:28015 checked 19d ago

vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,816top 72% · #495 in EA
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TNK Rust Server in Japan
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:48 UTC20d ago 1 – running 0
Thu 1 Oct, 22:52 UTC FW28d ago 2 held half 7.5 days 0
Tue 29 Sep, 14:36 UTC30d ago 3 held half 2.3 days 0
Tue 29 Sep, 07:22 UTC30d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TNK Rust Server in Japan, and is it online now?

TNK Rust Server in Japan is offline at this moment; 19 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is TNK Rust Server in Japan hosted?

The EA tag is how TNK Rust Server in Japan lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 133.88.120.172:28015.

On which Rust version is TNK Rust Server in Japan running?

Rust network protocol 2634 and build 166494 on Linux: that is what TNK Rust Server in Japan runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for TNK Rust Server in Japan?

TNK Rust Server in Japan is not responding at the latest refresh; the last record of it online is 19 days 22 hours ago.

In the rankings, which position does TNK Rust Server in Japan hold?

Across seven days, player hours give TNK Rust Server in Japan #15,816 globally and #495 in Asia, a top 72% position among ranked servers.

Wipe data

What is recorded on TNK Rust Server in Japan on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on TNK Rust Server in Japan?

No next wipe can be predicted for TNK Rust Server in Japan: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 15 hours ago.

Settings

Which settings does TNK Rust Server in Japan run, and what rules?

The name of TNK Rust Server in Japan records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has TNK Rust Server in Japan loaded?

TNK Rust Server in Japan runs a procedural map of size 4,000 with seed 6543210, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does TNK Rust Server in Japan appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TNK Rust Server in Japan are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TNK Rust Server in Japan?

The game's server browser reads these tags from TNK Rust Server in Japan: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is TNK Rust Server in Japan joined?

Connect with client.connect 133.88.120.172:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded