StatusLive Servers online11,692 Players37,024 Populated2,928 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S0491Server sheetchecked 10m ago

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 10m ago

vanillamoddedcarbonpve
Connect
Players now 18/ 100 18% full
7-day average34peak 85
Rank#491top 2% · #16 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
02040608003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Japan Tokyo - Vanilla PvE|JP|Beginner
Fig. 2

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC26d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Japan Tokyo - Vanilla PvE|JP|Beginner, and is it up?

Japan Tokyo - Vanilla PvE|JP|Beginner is up at this moment. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Japan Tokyo - Vanilla PvE|JP|Beginner show?

30 server fps on average over the last 48 hours, and never under 29. Counted at its highest: 436,141 entities, buildings, deployables and the rest of the world included. Memory use peaked at 10,660 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Japan Tokyo - Vanilla PvE|JP|Beginner hosted?

The EA tag is how Japan Tokyo - Vanilla PvE|JP|Beginner lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 162.222.17.4:30000 is its address.

On which Rust version is Japan Tokyo - Vanilla PvE|JP|Beginner running?

On Linux, Japan Tokyo - Vanilla PvE|JP|Beginner runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Japan Tokyo - Vanilla PvE|JP|Beginner?

At the last refresh, Japan Tokyo - Vanilla PvE|JP|Beginner recorded 18 players across 100 slots. The seven-day mean is 34 players; the peak over the same period is 85. The 48-hour peak falls at 12:00 UTC, averaging 66 players.

Against other Rust servers, where is Japan Tokyo - Vanilla PvE|JP|Beginner placed?

The same seven-day player-hour count places Japan Tokyo - Vanilla PvE|JP|Beginner at #16 within Asia, #491 across all ranked servers and in the top 2% of them.

Schedules

On Japan Tokyo - Vanilla PvE|JP|Beginner, what does the data show for wipe day?

The recent wipes averaged a busiest count of 201 players. 5 hours after the latest wipe the crowd peaked, with 78 further players waiting in the queue.

On Japan Tokyo - Vanilla PvE|JP|Beginner, when do wipes occur?

Japan Tokyo - Vanilla PvE|JP|Beginner's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 18 hours ago the current world was made.

Map and rules

What settings and rules apply on Japan Tokyo - Vanilla PvE|JP|Beginner?

No gather rate is stated in the name of Japan Tokyo - Vanilla PvE|JP|Beginner. 16 players is the published group limit. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Japan Tokyo - Vanilla PvE|JP|Beginner loaded?

Size 4,500 with seed 1337: that is the procedural map Japan Tokyo - Vanilla PvE|JP|Beginner runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

Where does Japan Tokyo - Vanilla PvE|JP|Beginner appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Japan Tokyo - Vanilla PvE|JP|Beginner are: Rust servers for beginners, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

On Japan Tokyo - Vanilla PvE|JP|Beginner, what is meant by each tag?

The game's server browser reads these tags from Japan Tokyo - Vanilla PvE|JP|Beginner: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs Japan Tokyo - Vanilla PvE|JP|Beginner?

Japan Tokyo - Vanilla PvE|JP|Beginner publishes a japantokyo.jp hostname. 3 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join Japan Tokyo - Vanilla PvE|JP|Beginner?

Enter client.connect 162.222.17.4:30000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/AH7FXJ2Xet.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts16
Group limit The team limit is 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded