StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S0792Server sheetchecked 8m ago

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

Online EA 180.188.24.28:30015 checked 8m ago

moddedcarbonpve
Connect
Players now 16/ 100 16% full
7-day average13peak 20
Rank#792top 4% · #62 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [纪元PVE] 工业|挂机|自动|死亡不掉|标点
Fig. 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:48 UTC26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
53 / 200
02
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
38 / 100
03
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
32 / 100
04
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
41 / 100
05
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
14 / 100
06
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
21 / 88
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [纪元PVE] 工业|挂机|自动|死亡不掉|标点, and is it up?

Right now, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 3 October 2026 is when Rust Graphs first saw it.

How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 perform, as measured?

67 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 129,880 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,204 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

With its EA tag, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 180.188.24.28:30015.

What Rust version is recorded for [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Rust network protocol 2635 and build 168909 on Windows: that is what [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Current player count on [纪元PVE] 工业|挂机|自动|死亡不掉|标点: 16, of 100 slots. The seven-day mean is 13 players; the peak over the same period is 20. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 20 players.

In the rankings, which position does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hold?

The same seven-day player-hour count places [纪元PVE] 工业|挂机|自动|死亡不掉|标点 at #62 within Asia, #792 across all ranked servers and in the top 4% of them.

Schedules

What is recorded on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on wipe day?

An average of 12 players was recorded at the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The record of [纪元PVE] 工业|挂机|自动|死亡不掉|标点's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 10 hours ago.

Rules and settings

What settings and rules apply on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Gather rate for [纪元PVE] 工业|挂机|自动|死亡不掉|标点: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.

Which map has [纪元PVE] 工业|挂机|自动|死亡不掉|标点 loaded?

Seed 199 and size 3,850 define the procedural map [纪元PVE] 工业|挂机|自动|死亡不掉|标点 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

These Rust Graphs lists include [纪元PVE] 工业|挂机|自动|死亡不掉|标点: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Which meaning is attached to each tag on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The game's server browser reads these tags from [纪元PVE] 工业|挂机|自动|死亡不掉|标点: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Enter client.connect 180.188.24.28:30015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded