StatusLive Servers online11,848 Players93,384 Populated3,880 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S0496Server sheetchecked 10m ago

QS『鱼山路』pve|耐玩|升级|突袭

Online EA 202.189.16.15:21015 checked 10m ago

moddedoxidepve
Connect
Players now 9/ 100 9% full
7-day average37peak 48
Rank#496top 2% · #15 in EA
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on QS『鱼山路』pve|耐玩|升级|突袭
Fig. 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
77 / 200
02
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
38 / 100
03
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
57 / 100
04
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
21 / 100
05
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
17 / 88
06
[纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average
17 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is QS『鱼山路』pve|耐玩|升级|突袭 online, and what uptime has been recorded?

Right now, QS『鱼山路』pve|耐玩|升级|突袭 is recorded as online. The uptime it reports puts the last restart at about 11 hours ago. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

How does QS『鱼山路』pve|耐玩|升级|突袭 perform, as measured?

The last 48 hours give an average of 58 server fps and a floor of 44. Counted at its highest: 104,207 entities, buildings, deployables and the rest of the world included. 5,010 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for QS『鱼山路』pve|耐玩|升级|突袭?

In Asia QS『鱼山路』pve|耐玩|升级|突袭 lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 202.189.16.15:21015.

On which Rust version is QS『鱼山路』pve|耐玩|升级|突袭 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on QS『鱼山路』pve|耐玩|升级|突袭. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on QS『鱼山路』pve|耐玩|升级|突袭?

9 of 100 slots on QS『鱼山路』pve|耐玩|升级|突袭 are taken at the latest refresh. Averaged across seven days, the player count is 37, with a peak of 48. The 48-hour peak falls at 12:00 UTC, averaging 47 players.

In the rankings, which position does QS『鱼山路』pve|耐玩|升级|突袭 hold?

QS『鱼山路』pve|耐玩|升级|突袭 also measures #15 in Asia on the same seven-day player-hour count, at #496 globally and in the top 2% of ranked servers.

Schedules

On QS『鱼山路』pve|耐玩|升级|突袭, when do wipes occur?

Too few wipes are on record for QS『鱼山路』pve|耐玩|升级|突袭 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 1 hours ago the current world was made.

Settings

Which settings does QS『鱼山路』pve|耐玩|升级|突袭 run, and what rules?

The name of QS『鱼山路』pve|耐玩|升级|突袭 records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for QS『鱼山路』pve|耐玩|升级|突袭?

Seed 453061261 and size 4,000 define the procedural map QS『鱼山路』pve|耐玩|升级|突袭 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain QS『鱼山路』pve|耐玩|升级|突袭?

These Rust Graphs lists include QS『鱼山路』pve|耐玩|升级|突袭: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 25+ on average.

Which meaning is attached to each tag on QS『鱼山路』pve|耐玩|升级|突袭?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia; oxidation (Custom tag): A non-standard tag, set by the owner or a plugin are the tags QS『鱼山路』pve|耐玩|升级|突袭 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is QS『鱼山路』pve|耐玩|升级|突袭 run?

The same operator most likely runs QS『鱼山路』pve|耐玩|升级|突袭 and 18 other servers we track, since all publish a rustqs.com hostname.

Connect

What is the way to connect to QS『鱼山路』pve|耐玩|升级|突袭?

Connect with client.connect 202.189.16.15:21015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Other

oxidation
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded