StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S7108Server sheetchecked 1d ago

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Offline EU 136.148.209.42:27005 checked 1d ago

biweekly wipes moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,108top 32% · #1994 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0009:0014:0018:0023:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Stockholmia PVE | BiWeekly | Raids...
Fig. 2

Server performance

02040608005:0009:0014:0018:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 11hThu 12 Nov, 16:05 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 11hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
87 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
16 / 100
03
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
6 / 200
04
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
3 / 50
05
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average
5 / 100
06
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average
11 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and is it up?

The current state of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is offline, with the last sighting 25 hours ago. The uptime it reports puts the last restart at about 21 hours ago. For the last 7 full days the record is 148 of 168 hours up, 88% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ stable in the figures recorded?

The last 48 hours give an average of 60 server fps and a floor of 56. Counted at its highest: 136,011 entities, buildings, deployables and the rest of the world included. 5,632 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The EU tag is how [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 136.148.209.42:27005.

On which Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ running?

On Linux, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The latest refresh records [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ as offline, last seen 25 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 21:00 UTC, averaging 0 players.

What rank has been recorded for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ also measures #1,994 in Europe on the same seven-day player-hour count, at #7,108 globally and in the top 32% of ranked servers.

Wipe data

What is recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on wipe day?

The recent wipes averaged a busiest count of 1 players. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.

What wipe schedule has been recorded for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The wipe rhythm at [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is every 4 weeks on Thursday at 16:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 12 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

No gather rate is stated in the name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. 16 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Stockholmia PVE.

Tags

Where does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, what is meant by each tag?

Tags published by [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

In Rust, press F1 and type client.connect 136.148.209.42:27005 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust.stockholmia.online/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded