StatusLive Servers online11,735 Players53,199 Populated3,345 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S6576Server sheetchecked 11m ago

Blackout Survival PVPRP Test Server

Online 136.228.60.174:28015 checked 11m ago

teams off moddedoxidehardcore
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#6,576top 30%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Blackout Survival PVPRP Test Server
Fig. 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:44 UTC13d ago 2 – running 1
Thu 8 Oct, 15:23 UTC20d ago 2 halved by day 2 7.1 days 1
Thu 1 Oct, 17:46 UTC FW27d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
2 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
5 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
2 / 50
05 2 / 100
06
ShockRust | Blue | NoLimitno group limit · 157 on average
54 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Blackout Survival PVPRP Test Server, and is it online now?

Right now, Blackout Survival PVPRP Test Server is recorded as online. Counted from its reported uptime, the last restart was about 4 days 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Blackout Survival PVPRP Test Server stable in the figures recorded?

Average server fps over the last 48 hours is 107; the lowest was 58. Counted at its highest: 170,541 entities, buildings, deployables and the rest of the world included. 4,588 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Blackout Survival PVPRP Test Server hosted?

A region is not published by Blackout Survival PVPRP Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 136.228.60.174:28015.

On which Rust version is Blackout Survival PVPRP Test Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what Blackout Survival PVPRP Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Blackout Survival PVPRP Test Server?

0 of 5 slots on Blackout Survival PVPRP Test Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.

Against other Rust servers, where is Blackout Survival PVPRP Test Server placed?

Within the top 30% of all ranked servers: Blackout Survival PVPRP Test Server at #6,576 for player hours, seven days recorded.

Wipe data

On Blackout Survival PVPRP Test Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.

On Blackout Survival PVPRP Test Server, when do wipes occur?

Blackout Survival PVPRP Test Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 13 days 5 hours ago the current world was made.

Settings

Which settings does Blackout Survival PVPRP Test Server run, and what rules?

The name of Blackout Survival PVPRP Test Server records no gather rate. No group limit is published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Blackout Survival PVPRP Test Server played?

Generated by the game and procedural, the map measures 4,000 on Blackout Survival PVPRP Test Server.

Filters

Where does Blackout Survival PVPRP Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Blackout Survival PVPRP Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Blackout Survival PVPRP Test Server?

Tags published by Blackout Survival PVPRP Test Server, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp5 (Max players): Slots: 5; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Blackout Survival PVPRP Test Server joined?

Enter client.connect 136.228.60.174:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp5
Max players Slots: 5.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded