StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S15123Server sheetchecked 12d ago

Fiendish test

Offline 136.33.219.187:28015 checked 12d ago

teams off moddedcarbonhardcore
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,123top 70%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Fiendish test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:34 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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4 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
5 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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05 2 / 100
06
ShockRust | Blue | NoLimitno group limit · 156 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Fiendish test online, and what uptime has been recorded?

Last seen 12 days 1 hours ago; right now Fiendish test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is Fiendish test hosted?

There is no region published by Fiendish test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 136.33.219.187:28015.

On which Rust version is Fiendish test running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Fiendish test. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Fiendish test?

The latest refresh records Fiendish test as offline, last seen 12 days 1 hours ago.

What rank has been recorded for Fiendish test?

Player hours over seven days place Fiendish test at #15,123, within the top 70% of ranked servers.

Wipe data

What happens on Fiendish test on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Fiendish test?

The record of Fiendish test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 3 hours ago.

Map and rules

Which rules and settings are recorded for Fiendish test?

No gather rate is stated in the name of Fiendish test. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Fiendish test loaded?

A procedural map, generated by the game, is what Fiendish test runs.

Tags

On Rust Graphs, which lists and filters contain Fiendish test?

The Rust Graphs lists that carry Fiendish test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

On Fiendish test, what is meant by each tag?

Tags published by Fiendish test, and read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp10 (Max players): Slots: 10; ts0 (Group limit): Team play is off; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Fiendish test?

Enter client.connect 136.33.219.187:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp10
Max players Slots: 10.
ts0
Group limit Team play is off.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded