StatusLive Servers online11,869 Players90,153 Populated3,832 Wiped · 3 h374 Interval5 min Date29 OCT 2026

DWG RG-S12874Server sheetchecked 13d ago

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 13d ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ ?
7-day average0peak –
Rank#12,874top 60% · #2424 in EU
Last wipe14d agobiweekly schedule
Next wipedueThu 29 Oct, 14:48 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CobaltCove.io Testing Branch
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:48 UTC due. Its biweekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. dueThu 29 Oct, 14:48 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 14:48 UTC
  4. 27d 23hThu 26 Nov, 14:48 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 14:48 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:48 UTC14d ago 1 – running 0
Tue 13 Oct, 15:07 UTC16d ago 1 – 2 days 0
Sat 10 Oct, 07:36 UTC19d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW27d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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267 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
65 / 100
03
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average
21 / 200
04
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average
20 / 100
05
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is CobaltCove.io Testing Branch, and is it online now?

The current state of CobaltCove.io Testing Branch is offline, with the last sighting 13 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is CobaltCove.io Testing Branch hosted?

In Europe CobaltCove.io Testing Branch lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 138.201.33.101:38015.

On which Rust version is CobaltCove.io Testing Branch running?

On Windows, CobaltCove.io Testing Branch runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on CobaltCove.io Testing Branch?

The latest refresh records CobaltCove.io Testing Branch as offline, last seen 13 days 23 hours ago.

Against other Rust servers, where is CobaltCove.io Testing Branch placed?

Across seven days, player hours give CobaltCove.io Testing Branch #12,874 globally and #2,424 in Europe, a top 60% position among ranked servers.

Wipe times

What is recorded on CobaltCove.io Testing Branch on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on CobaltCove.io Testing Branch?

Too few of CobaltCove.io Testing Branch's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Thursday 29 October at 14:48 UTC is the date its next wipe is due. 14 days ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on CobaltCove.io Testing Branch?

The name of CobaltCove.io Testing Branch records no gather rate. The group limit is 10 players. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for CobaltCove.io Testing Branch?

Size 4,500 with seed 124032105: that is the procedural map CobaltCove.io Testing Branch runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does CobaltCove.io Testing Branch appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CobaltCove.io Testing Branch: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On CobaltCove.io Testing Branch, what is meant by each tag?

Tags published by CobaltCove.io Testing Branch, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is CobaltCove.io Testing Branch run?

The same operator most likely runs CobaltCove.io Testing Branch and 2 other servers we track, since all publish a cobaltcove.io hostname.

Connect

How is CobaltCove.io Testing Branch joined?

Connect with client.connect 138.201.33.101:38015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://cobaltcove.io is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded