DWG RG-S12986Server sheetchecked 14d ago
MainTest
Offline EA 14.13.64.130:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:01 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for MainTest, and is it up?
Last seen 14 days 14 hours ago; right now MainTest is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for MainTest?
With its EA tag, MainTest lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 14.13.64.130:28015.
On which Rust version is MainTest running?
Rust network protocol 2634 and build 166652 on Windows: that is what MainTest runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on MainTest?
MainTest is not responding at the latest refresh; the last record of it online is 14 days 14 hours ago.
Against other Rust servers, where is MainTest placed?
MainTest also measures #466 in Asia on the same seven-day player-hour count, at #12,986 globally and in the top 60% of ranked servers.
Wipe data
What is recorded on MainTest on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on MainTest?
Too few wipes are on record for MainTest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 14 hours ago.
Rules and settings
Which rules and settings are recorded for MainTest?
No gather rate is stated in the name of MainTest. 16 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has MainTest loaded?
MainTest runs a procedural map, which the game generates.
Tags
Where does MainTest appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry MainTest are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on MainTest?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EA (East Asia): The browser's listing places it under East Asia are the tags MainTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join MainTest?
In Rust, press F1 and type client.connect 14.13.64.130:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts16
Game
gmrust
mp100
ts16
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.