StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S12986Server sheetchecked 14d ago

MainTest

Offline EA 14.13.64.130:28015 checked 14d ago

moddedcarbonpve
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#12,986top 60% · #466 in EA
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MainTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:01 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
37 / 200
02
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
42 / 100
03
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average
32 / 100
04
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average
16 / 100
05
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
14 / 100
06
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for MainTest, and is it up?

Last seen 14 days 14 hours ago; right now MainTest is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for MainTest?

With its EA tag, MainTest lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 14.13.64.130:28015.

On which Rust version is MainTest running?

Rust network protocol 2634 and build 166652 on Windows: that is what MainTest runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on MainTest?

MainTest is not responding at the latest refresh; the last record of it online is 14 days 14 hours ago.

Against other Rust servers, where is MainTest placed?

MainTest also measures #466 in Asia on the same seven-day player-hour count, at #12,986 globally and in the top 60% of ranked servers.

Wipe data

What is recorded on MainTest on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on MainTest?

Too few wipes are on record for MainTest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for MainTest?

No gather rate is stated in the name of MainTest. 16 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has MainTest loaded?

MainTest runs a procedural map, which the game generates.

Tags

Where does MainTest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MainTest are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on MainTest?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EA (East Asia): The browser's listing places it under East Asia are the tags MainTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join MainTest?

In Rust, press F1 and type client.connect 14.13.64.130:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts16
Group limit Team size is capped at 16.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded