DWG RG-S16717Server sheetchecked 28d ago
TestSrv1
Offline NA 143.59.126.130:28002 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:59 UTC28d ago | 0 | – | running | 1 |
| Wed 30 Sep, 00:04 UTC29d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 18:02 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:37 UTC30d ago | 1 | – | 0.3 days | 1 |
| Tue 29 Sep, 02:53 UTC30d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for TestSrv1, and is it up?
Last seen 28 days 17 hours ago; right now TestSrv1 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is TestSrv1 hosted?
In North America TestSrv1 lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 143.59.126.130:28002 is its address.
On which Rust version is TestSrv1 running?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on TestSrv1. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on TestSrv1?
TestSrv1 is not responding at the latest refresh; the last record of it online is 28 days 17 hours ago.
Against other Rust servers, where is TestSrv1 placed?
TestSrv1 also measures #1,678 in North America on the same seven-day player-hour count, at #16,717 globally and in the top 70% of ranked servers.
Wipe times
What is recorded on TestSrv1 on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on TestSrv1?
The force wipe is the only wipe at TestSrv1, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 18 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does TestSrv1 run, and what rules?
The name of TestSrv1 records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for TestSrv1?
A procedural map, generated by the game, is what TestSrv1 runs.
Lists and filters
On Rust Graphs, which lists and filters contain TestSrv1?
These Rust Graphs lists include TestSrv1: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on TestSrv1?
The game's server browser reads these tags from TestSrv1: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join TestSrv1?
In Rust, press F1 and type client.connect 143.59.126.130:28002 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.