StatusLive Servers online11,595 Players33,980 Populated2,824 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S15425Server sheetchecked 20h ago

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 20h ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe18d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123405:0010:0016:0021:0003:0008:00

Hourly average and peak, UTC.

Fig. 1Players on PotatoServer.Live | PvE RPG Zombies & Bosses
Fig. 2

Server performance

05010015020005:0010:0016:0021:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC41d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is PotatoServer.Live | PvE RPG Zombies & Bosses online, and what uptime has been recorded?

PotatoServer.Live | PvE RPG Zombies & Bosses is offline at this moment; 20 hours ago is when it was last seen. The uptime it reports puts the last restart at about 46 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is PotatoServer.Live | PvE RPG Zombies & Bosses stable in the figures recorded?

The last 48 hours give an average of 93 server fps and a floor of 66. Counted at its highest: 113,798 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,369 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is PotatoServer.Live | PvE RPG Zombies & Bosses hosted?

A region is not published by PotatoServer.Live | PvE RPG Zombies & Bosses. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 144.202.49.95:28015.

On which Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses running?

On Linux, PotatoServer.Live | PvE RPG Zombies & Bosses runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on PotatoServer.Live | PvE RPG Zombies & Bosses?

The latest refresh records PotatoServer.Live | PvE RPG Zombies & Bosses as offline, last seen 20 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is PotatoServer.Live | PvE RPG Zombies & Bosses placed?

Player hours over seven days place PotatoServer.Live | PvE RPG Zombies & Bosses at #15,425, within the top 69% of ranked servers.

Schedules

On PotatoServer.Live | PvE RPG Zombies & Bosses, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 7 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On PotatoServer.Live | PvE RPG Zombies & Bosses, when do wipes occur?

The force wipe is the only wipe at PotatoServer.Live | PvE RPG Zombies & Bosses, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 18 days ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does PotatoServer.Live | PvE RPG Zombies & Bosses run, and what rules?

No gather rate is stated in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses runs a procedural map of size 4,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain PotatoServer.Live | PvE RPG Zombies & Bosses?

On Rust Graphs, PotatoServer.Live | PvE RPG Zombies & Bosses is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On PotatoServer.Live | PvE RPG Zombies & Bosses, what is meant by each tag?

Tags published by PotatoServer.Live | PvE RPG Zombies & Bosses, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to PotatoServer.Live | PvE RPG Zombies & Bosses?

In Rust, press F1 and type client.connect 144.202.49.95:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://PotatoServer.Live.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded