StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S1163Server sheetchecked 12m ago

[US] Facepunch Small 1

Online 148.113.198.5:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now 6/ 300 2% full
7-day average7peak 17
Rank#1,163top 5%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Facepunch Small 1
Fig. 2

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak16players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 16 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US] Facepunch Small 1 online, and what uptime has been recorded?

[US] Facepunch Small 1 is up at this moment. Counted from its reported uptime, the last restart was about 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [US] Facepunch Small 1 show?

309 server fps on average over the last 48 hours, and never under 263. Counted at its highest: 96,472 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,738 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] Facepunch Small 1?

North America is where the name of [US] Facepunch Small 1 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 148.113.198.5:28015.

What Rust version is recorded for [US] Facepunch Small 1?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [US] Facepunch Small 1. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [US] Facepunch Small 1?

At the last refresh, [US] Facepunch Small 1 recorded 6 players across 300 slots. The seven-day mean is 7 players; the peak over the same period is 17. The 48-hour peak falls at 15:00 UTC, averaging 10 players.

What rank has been recorded for [US] Facepunch Small 1?

Over the last seven days, [US] Facepunch Small 1 records #1,163 for player hours: the top 5% of all ranked servers.

Wipe times

On [US] Facepunch Small 1, what does the data show for wipe day?

At their busiest, its recent wipes drew 16 players on average. At 24 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US] Facepunch Small 1?

At [US] Facepunch Small 1 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [US] Facepunch Small 1?

No gather rate is stated in the name of [US] Facepunch Small 1. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [US] Facepunch Small 1 loaded?

Size 3,750 with seed 445179455: that is the procedural map [US] Facepunch Small 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [US] Facepunch Small 1?

These Rust Graphs lists include [US] Facepunch Small 1: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [US] Facepunch Small 1?

Tags published by [US] Facepunch Small 1, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [US] Facepunch Small 1?

[US] Facepunch Small 1 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Connect

By what method do you join [US] Facepunch Small 1?

Enter client.connect 148.113.198.5:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded