StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h91 Interval5 min Date28 OCT 2026

DWG RG-S1178Server sheetchecked 15m ago

[US West] Facepunch 1

Online 148.113.198.9:28015 checked 15m ago

official monthly wipes vanilla
Connect
Players now 3/ 400 1% full
7-day average7peak 17
Rank#1,178top 5%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on [US West] Facepunch 1
Fig. 2

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 20 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US West] Facepunch 1 online, and what uptime has been recorded?

At this moment [US West] Facepunch 1 is online. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [US West] Facepunch 1 stable in the figures recorded?

The last 48 hours give an average of 233 server fps and a floor of 212. Counted at its highest: 129,944 entities, buildings, deployables and the rest of the world included. 5,762 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [US West] Facepunch 1 hosted?

North America is where the name of [US West] Facepunch 1 points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 148.113.198.9:28015.

On which Rust version is [US West] Facepunch 1 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [US West] Facepunch 1. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [US West] Facepunch 1?

Current player count on [US West] Facepunch 1: 3, of 400 slots. The seven-day mean is 7 players; the peak over the same period is 17. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 11 players.

What rank has been recorded for [US West] Facepunch 1?

Over the last seven days, [US West] Facepunch 1 records #1,178 for player hours: the top 5% of all ranked servers.

Wipe data

What is recorded on [US West] Facepunch 1 on wipe day?

The recent wipes averaged a busiest count of 20 players. At 46 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US West] Facepunch 1?

At [US West] Facepunch 1 the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on [US West] Facepunch 1?

No gather rate is stated in the name of [US West] Facepunch 1. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Rust's in-game Official tab includes it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [US West] Facepunch 1 played?

Size 4,500 with seed 166856579: that is the procedural map [US West] Facepunch 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [US West] Facepunch 1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US West] Facepunch 1: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

On [US West] Facepunch 1, what is meant by each tag?

The game's server browser reads these tags from [US West] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): Slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [US West] Facepunch 1?

A playrust.com hostname is published by [US West] Facepunch 1, as it is by 124 other servers we track; the same operator most likely runs them.

Joining the server

What is the way to connect to [US West] Facepunch 1?

Enter client.connect 148.113.198.9:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players Slots: 400.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded