StatusLive Servers online11,726 Players56,761 Populated3,425 Wiped · 3 h138 Interval5 min Date27 OCT 2026

DWG RG-S0489Server sheetchecked 6m ago

[EA] Facepunch 3

Online 43.239.138.84:28015 checked 6m ago

official monthly wipes vanilla
Connect
Players now 5/ 350 1% full
7-day average31peak 78
Rank#489top 2%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02040608000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [EA] Facepunch 3
Fig. 2

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak162players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 162 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [EA] Facepunch 3, and is it online now?

Right now, [EA] Facepunch 3 is recorded as online. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EA] Facepunch 3 stable in the figures recorded?

The last 48 hours give an average of 141 server fps and a floor of 11. Counted at its highest: 175,902 entities, buildings, deployables and the rest of the world included. 128,424 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EA] Facepunch 3 hosted?

There is no region published by [EA] Facepunch 3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 43.239.138.84:28015 is its address.

What Rust version is recorded for [EA] Facepunch 3?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EA] Facepunch 3. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [EA] Facepunch 3?

5 of 350 slots on [EA] Facepunch 3 are taken at the latest refresh. Averaged across seven days, the player count is 31, with a peak of 78. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 60 players.

What rank has been recorded for [EA] Facepunch 3?

Over the last seven days, [EA] Facepunch 3 records #489 for player hours: the top 2% of all ranked servers.

Wipe times

What happens on [EA] Facepunch 3 on the day of a wipe?

At their busiest, its recent wipes drew 162 players on average. At 46 hours after the latest wipe the crowd was at its peak.

On [EA] Facepunch 3, when do wipes occur?

The force wipe is the only wipe at [EA] Facepunch 3, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does [EA] Facepunch 3 run, and what rules?

The name of [EA] Facepunch 3 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The in-game Official tab lists it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has [EA] Facepunch 3 loaded?

[EA] Facepunch 3 runs a procedural map of size 4,500 with seed 1574747206, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [EA] Facepunch 3 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EA] Facepunch 3: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.

On [EA] Facepunch 3, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [EA] Facepunch 3 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is [EA] Facepunch 3 run?

The same operator most likely runs [EA] Facepunch 3 and 124 other servers we track, since all publish a playrust.com hostname.

Joining the server

How is [EA] Facepunch 3 joined?

In Rust, press F1 and type client.connect 43.239.138.84:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp350
Max players The slot count is 350.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded