StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S2745Server sheetchecked 7m ago

Jack&Swan PVE|No Decay|No Raid|No Kill

Online NA 15.204.232.45:28015 checked 7m ago

monthly wipes carbonpve
Connect
Players now 0/ 50 0% full
7-day average1peak 10
Rank#2,745top 12% · #450 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Jack&Swan PVE|No Decay|No Raid|No Kill
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 13 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Jack&Swan PVE|No Decay|No Raid|No Kill online, and what uptime has been recorded?

At this moment Jack&Swan PVE|No Decay|No Raid|No Kill is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Jack&Swan PVE|No Decay|No Raid|No Kill stable in the figures recorded?

46 server fps on average over the last 48 hours, and never under 18. Counted at its highest: 194,585 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,987 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Jack&Swan PVE|No Decay|No Raid|No Kill?

In North America Jack&Swan PVE|No Decay|No Raid|No Kill lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.204.232.45:28015.

On which Rust version is Jack&Swan PVE|No Decay|No Raid|No Kill running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Jack&Swan PVE|No Decay|No Raid|No Kill. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Jack&Swan PVE|No Decay|No Raid|No Kill?

0 of 50 slots on Jack&Swan PVE|No Decay|No Raid|No Kill are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 10. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 8 players.

What rank has been recorded for Jack&Swan PVE|No Decay|No Raid|No Kill?

The same seven-day player-hour count places Jack&Swan PVE|No Decay|No Raid|No Kill at #450 within North America, #2,745 across all ranked servers and in the top 12% of them.

Schedules

On Jack&Swan PVE|No Decay|No Raid|No Kill, what does the data show for wipe day?

The recent wipes averaged a busiest count of 13 players. 3 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Jack&Swan PVE|No Decay|No Raid|No Kill?

At Jack&Swan PVE|No Decay|No Raid|No Kill the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 6 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which settings does Jack&Swan PVE|No Decay|No Raid|No Kill run, and what rules?

No gather rate is stated in the name of Jack&Swan PVE|No Decay|No Raid|No Kill. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Jack&Swan PVE|No Decay|No Raid|No Kill played?

Seed 171130 and size 5,000 define the procedural map Jack&Swan PVE|No Decay|No Raid|No Kill generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Jack&Swan PVE|No Decay|No Raid|No Kill appear among the Rust Graphs lists and filters?

On Rust Graphs, Jack&Swan PVE|No Decay|No Raid|No Kill is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Jack&Swan PVE|No Decay|No Raid|No Kill?

Tags published by Jack&Swan PVE|No Decay|No Raid|No Kill, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^y (Carbon): The plugin framework is Carbon; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Jack&Swan PVE|No Decay|No Raid|No Kill joined?

Enter client.connect 15.204.232.45:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/4A4DyP2w.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded