DWG RG-S3873Server sheetchecked 8m ago
Valhalla's Gate | PvE
Online NA 15.204.93.71:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Valhalla's Gate | PvE online, and what uptime has been recorded?
Valhalla's Gate | PvE is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Valhalla's Gate | PvE perform, as measured?
Average server fps over the last 48 hours is 27; the lowest was 7. Counted at its highest: 96,999 entities, buildings, deployables and the rest of the world included. 3,456 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Valhalla's Gate | PvE?
The NA tag is how Valhalla's Gate | PvE lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 15.204.93.71:28015 is its address.
What Rust version is recorded for Valhalla's Gate | PvE?
Rust network protocol 2635 and build 168909 on Linux: that is what Valhalla's Gate | PvE runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Valhalla's Gate | PvE?
Current player count on Valhalla's Gate | PvE: 0, of 40 slots. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 09:00 UTC, averaging 2 players.
Against other Rust servers, where is Valhalla's Gate | PvE placed?
Across seven days, player hours give Valhalla's Gate | PvE #3,873 globally and #641 in North America, a top 17% position among ranked servers.
Wipe times
What is recorded on Valhalla's Gate | PvE on wipe day?
The recent wipes averaged a busiest count of 1 players. 18 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Valhalla's Gate | PvE?
The force wipe is the only wipe at Valhalla's Gate | PvE, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 12 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for Valhalla's Gate | PvE?
No gather rate is stated in the name of Valhalla's Gate | PvE. Eight players per group: the default for the game. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has Valhalla's Gate | PvE loaded?
Seed 1 and size 4,000 define the procedural map Valhalla's Gate | PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Valhalla's Gate | PvE?
On Rust Graphs, Valhalla's Gate | PvE is placed in these lists: Modded Rust servers, Rust build servers, plotted live, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On Valhalla's Gate | PvE, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^k (Build server): Here you can design and practise bases; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The browser's listing places it under North America are the tags Valhalla's Gate | PvE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Valhalla's Gate | PvE?
In Rust, press F1 and type client.connect 15.204.93.71:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/UAYquhpEwz.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
