StatusLive Servers online11,830 Players79,533 Populated3,721 Wiped · 3 h259 Interval5 min Date29 OCT 2026

DWG RG-S1031Server sheetchecked 12m ago

[SEA] Facepunch 3

Online 15.235.180.213:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now 9/ 250 4% full
7-day average9peak 32
Rank#1,031top 5%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] Facepunch 3
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak46players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 46 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [SEA] Facepunch 3, and is it up?

Right now, [SEA] Facepunch 3 is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [SEA] Facepunch 3 show?

The last 48 hours give an average of 169 server fps and a floor of 137. Counted at its highest: 143,718 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,838 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [SEA] Facepunch 3?

Its name points to Asia, though [SEA] Facepunch 3 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.235.180.213:28015.

What Rust version is recorded for [SEA] Facepunch 3?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [SEA] Facepunch 3. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [SEA] Facepunch 3?

At the last refresh, [SEA] Facepunch 3 recorded 9 players across 250 slots. Averaged across seven days, the player count is 9, with a peak of 32. The 48-hour peak falls at 16:00 UTC, averaging 19 players.

In the rankings, which position does [SEA] Facepunch 3 hold?

Player hours over seven days place [SEA] Facepunch 3 at #1,031, within the top 5% of ranked servers.

Schedules

What happens on [SEA] Facepunch 3 on the day of a wipe?

The recent wipes averaged a busiest count of 46 players. At 45 hours after the latest wipe the crowd was at its peak.

On [SEA] Facepunch 3, when do wipes occur?

The force wipe is the only wipe at [SEA] Facepunch 3, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on [SEA] Facepunch 3?

Gather rate for [SEA] Facepunch 3: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for [SEA] Facepunch 3?

Size 4,500 with seed 97751958: that is the procedural map [SEA] Facepunch 3 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [SEA] Facepunch 3?

On Rust Graphs, [SEA] Facepunch 3 is placed in these lists: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [SEA] Facepunch 3?

The game's server browser reads these tags from [SEA] Facepunch 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): 250 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [SEA] Facepunch 3?

The same operator most likely runs [SEA] Facepunch 3 and 124 other servers we track, since all publish a playrust.com hostname.

How to join

How is [SEA] Facepunch 3 joined?

In Rust, press F1 and type client.connect 15.235.180.213:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players 250 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded