DWG RG-S4556Server sheetchecked 12m ago
テストサーバー
Online 157.85.88.112:29581 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:09 UTC14d ago | 4 | – | running | 0 |
| Thu 8 Oct, 16:02 UTC20d ago | 4 | halved by day 1 | 5.6 days | 0 |
| Fri 2 Oct, 03:08 UTC27d ago | 1 | halved by day 1 | 6.5 days | 0 |
| Tue 29 Sep, 04:50 UTC30d ago | 3 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for テストサーバー, and is it up?
Right now, テストサーバー is recorded as online. Counted from its reported uptime, the last restart was about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of テストサーバー show?
Average server fps over the last 48 hours is 239; the lowest was 224. Counted at its highest: 66,967 entities, buildings, deployables and the rest of the world included. 3,992 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for テストサーバー?
Asia is where the name of テストサーバー points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.88.112:29581 is its address.
What Rust version is recorded for テストサーバー?
On Linux, テストサーバー runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for テストサーバー?
0 of 50 slots on テストサーバー are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 3 players.
In the rankings, which position does テストサーバー hold?
Player hours over seven days place テストサーバー at #4,556, within the top 20% of ranked servers.
Wipe data
On テストサーバー, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. 6 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 1.
On テストサーバー, when do wipes occur?
テストサーバー wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 22 hours ago.
Settings
Which settings does テストサーバー run, and what rules?
The name of テストサーバー records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is テストサーバー played?
Seed 1 and size 3,000 define the procedural map テストサーバー generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain テストサーバー?
The Rust Graphs lists that carry テストサーバー are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on テストサーバー?
The game's server browser reads these tags from テストサーバー: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is テストサーバー joined?
Enter client.connect 157.85.88.112:29581 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/uk2Bfmnea.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.