StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S12542Server sheetchecked 12m ago

Long Hours

Online 157.85.91.42:28015 checked 12m ago

teams off moddedoxidehardcore
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,542top 57%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Long Hours
Fig. 2

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:20 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average
6 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2 / 50
03
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1 / 50
04
Alone & AfraidOC · no group limit · biweekly · 2 on average
2 / 50
05 0 / 100
06
ShockRust | Blue | NoLimitno group limit · 163 on average
185 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Long Hours, and is it online now?

Right now, Long Hours is recorded as online. About 5 days 8 hours ago is when it last restarted, measured from the uptime it reports. 112 of 168 hours up over the last 7 full days, which is 67% of the time. First seen by Rust Graphs on 13 September 2026.

Is Long Hours stable in the figures recorded?

The last 48 hours give an average of 74 server fps and a floor of 62. Counted at its highest: 200,254 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 9,049 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Long Hours?

A region is not published by Long Hours. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.91.42:28015 is its address.

On which Rust version is Long Hours running?

On Linux, Long Hours runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Long Hours?

0 of 50 slots on Long Hours are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Long Hours placed?

Within the top 57% of all ranked servers: Long Hours at #12,542 for player hours, seven days recorded.

Wipe times

What happens on Long Hours on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On Long Hours, when do wipes occur?

The record of Long Hours's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 11 hours ago.

Rules and settings

Which settings does Long Hours run, and what rules?

No gather rate is stated in the name of Long Hours. The group limit is not published. hardcore, The hardest mode Facepunch makes, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Long Hours played?

Generated by the game and procedural, the map measures 6,000 on Long Hours.

Lists and filters

On Rust Graphs, which lists and filters contain Long Hours?

These Rust Graphs lists include Long Hours: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Which meaning is attached to each tag on Long Hours?

The game's server browser reads these tags from Long Hours: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): 50 player slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Long Hours?

Connect with client.connect 157.85.91.42:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players 50 player slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded