StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S14514Server sheetchecked 11d ago

JumpRust.com - Test

Offline EA 162.222.17.236:26666 checked 11d ago

biweekly wipes vanillamoddedoxide
Connect
Players now 1/ ?
7-day average0peak –
Rank#14,514top 67% · #504 in EA
Last wipe13d agobiweekly schedule
Next wipe1hThu 29 Oct, 12:01 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on JumpRust.com - Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:01 UTC, in 1h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 1hThu 29 Oct, 12:01 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 12:01 UTC
  4. 28d 1hThu 26 Nov, 12:01 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 1hThu 10 Dec, 12:01 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for JumpRust.com - Test, and is it up?

Last seen 11 days 21 hours ago; right now JumpRust.com - Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

What location is recorded for JumpRust.com - Test?

In Asia JumpRust.com - Test lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.222.17.236:26666.

What Rust version is recorded for JumpRust.com - Test?

On Windows, JumpRust.com - Test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on JumpRust.com - Test?

No response from JumpRust.com - Test; the server was last seen 11 days 21 hours ago.

What rank has been recorded for JumpRust.com - Test?

JumpRust.com - Test also measures #504 in Asia on the same seven-day player-hour count, at #14,514 globally and in the top 67% of ranked servers.

Schedules

What happens on JumpRust.com - Test on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for JumpRust.com - Test?

The prediction follows its tag, because too few wipes of JumpRust.com - Test are on record to confirm the schedule. On Thursday 29 October at 12:01 UTC its next wipe is due. The world it runs now was made 13 days 22 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does JumpRust.com - Test run, and what rules?

Gather rate for JumpRust.com - Test: not stated in the name. The group limit is 100 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has JumpRust.com - Test loaded?

Size 1,000 with seed 1337: that is the procedural map JumpRust.com - Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: ✿ JumpRust.com日本™ FPS+.

Filters

Where does JumpRust.com - Test appear among the Rust Graphs lists and filters?

On Rust Graphs, JumpRust.com - Test is placed in these lists: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On JumpRust.com - Test, what is meant by each tag?

Tags published by JumpRust.com - Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts100 (Group limit): Teams hold no more than 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is JumpRust.com - Test run?

JumpRust.com - Test publishes a jumprust.com hostname. 15 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to JumpRust.com - Test?

Connect with client.connect 162.222.17.236:26666: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://jumprust.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts100
Group limit Teams hold no more than 100.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded