StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S3830Server sheetchecked 8m ago

[EU] FireRust Vanilla|Wiped 15/10

Online EU 162.55.236.48:28015 checked 8m ago

biweekly wipes vanillaoxide
Connect
Players now 0/ 200 0% full
7-day average1peak 5
Rank#3,830top 17% · #1407 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] FireRust Vanilla|Wiped 15/10
Fig. 2

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 14:10 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC13d ago 4 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 4 held half 13.8 days 0
Thu 17 Sep, 14:10 UTC41d ago 3 halved by day 13 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
78 / 200
02
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 132 on average
26 / 100
03
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average
19 / 200
04
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
28 / 200
05
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average
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06
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU] FireRust Vanilla|Wiped 15/10, and is it online now?

[EU] FireRust Vanilla|Wiped 15/10 is up at this moment. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] FireRust Vanilla|Wiped 15/10 stable in the figures recorded?

The last 48 hours give an average of 40 server fps and a floor of 40. Counted at its highest: 105,662 entities, buildings, deployables and the rest of the world included. 4,365 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] FireRust Vanilla|Wiped 15/10 hosted?

The EU tag is how [EU] FireRust Vanilla|Wiped 15/10 lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.55.236.48:28015 is its address.

What Rust version is recorded for [EU] FireRust Vanilla|Wiped 15/10?

On Linux, [EU] FireRust Vanilla|Wiped 15/10 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU] FireRust Vanilla|Wiped 15/10?

0 of 200 slots on [EU] FireRust Vanilla|Wiped 15/10 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 15:00 UTC, averaging 0 players.

Against other Rust servers, where is [EU] FireRust Vanilla|Wiped 15/10 placed?

Across seven days, player hours give [EU] FireRust Vanilla|Wiped 15/10 #3,830 globally and #1,407 in Europe, a top 17% position among ranked servers.

Wipe times

What happens on [EU] FireRust Vanilla|Wiped 15/10 on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. At 42 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 13.

Which times and days are wipes plotted at on [EU] FireRust Vanilla|Wiped 15/10?

Wipes at [EU] FireRust Vanilla|Wiped 15/10 take place every 4 weeks on Thursday at 14:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 9 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which rules and settings are recorded for [EU] FireRust Vanilla|Wiped 15/10?

Gather rate for [EU] FireRust Vanilla|Wiped 15/10: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has [EU] FireRust Vanilla|Wiped 15/10 loaded?

Size 4,250 with seed 1292059504: that is the procedural map [EU] FireRust Vanilla|Wiped 15/10 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [EU] FireRust Vanilla|Wiped 15/10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] FireRust Vanilla|Wiped 15/10 are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [EU] FireRust Vanilla|Wiped 15/10?

The game's server browser reads these tags from [EU] FireRust Vanilla|Wiped 15/10: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [EU] FireRust Vanilla|Wiped 15/10?

[EU] FireRust Vanilla|Wiped 15/10 publishes a firerust.com hostname. 4 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to [EU] FireRust Vanilla|Wiped 15/10?

Connect with client.connect 162.55.236.48:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.firerust.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded