StatusLive Servers online11,674 Players57,845 Populated3,415 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S2320Server sheetchecked 11m ago

[EU] FireRust 10x|PVP|5Max|Wiped 15/10

Online EU 162.55.236.48:28035 checked 11m ago

10x biweekly wipes moddedoxide
Connect
Players now 1/ 200 0% full
7-day average2peak 8
Rank#2,320top 10% · #890 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] FireRust 10x|PVP|5Max|Wiped 15/10
Fig. 2

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 15d 3hThu 12 Nov, 14:10 UTC
  3. 36d 8hThu 3 Dec, 19:00 UTCFW
  4. 43d 3hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC12d ago 8 – running 1
Thu 1 Oct, 18:43 UTC FW26d ago 9 halved by day 3 13.8 days 3
Thu 17 Sep, 14:10 UTC40d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [EU] FireRust 10x|PVP|5Max|Wiped 15/10, and is it up?

At this moment [EU] FireRust 10x|PVP|5Max|Wiped 15/10 is online. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] FireRust 10x|PVP|5Max|Wiped 15/10 perform, as measured?

39 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 156,194 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,228 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] FireRust 10x|PVP|5Max|Wiped 15/10 hosted?

With its EU tag, [EU] FireRust 10x|PVP|5Max|Wiped 15/10 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.55.236.48:28035.

What Rust version is recorded for [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

On Linux, [EU] FireRust 10x|PVP|5Max|Wiped 15/10 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

Current player count on [EU] FireRust 10x|PVP|5Max|Wiped 15/10: 1, of 200 slots. Averaged across seven days, the player count is 2, with a peak of 8. The 48-hour peak falls at 19:00 UTC, averaging 8 players.

In the rankings, which position does [EU] FireRust 10x|PVP|5Max|Wiped 15/10 hold?

[EU] FireRust 10x|PVP|5Max|Wiped 15/10 also measures #890 in Europe on the same seven-day player-hour count, at #2,320 globally and in the top 10% of ranked servers.

Wipe data

On [EU] FireRust 10x|PVP|5Max|Wiped 15/10, what does the data show for wipe day?

The recent wipes averaged a busiest count of 8 players. 30 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

On [EU] FireRust 10x|PVP|5Max|Wiped 15/10, when do wipes occur?

The wipe rhythm at [EU] FireRust 10x|PVP|5Max|Wiped 15/10 is every 4 weeks on Thursday at 14:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 20 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which rules and settings are recorded for [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

[EU] FireRust 10x|PVP|5Max|Wiped 15/10 takes its gather rate from its name: 10x. 5 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

Seed 1905085736 and size 4,250 define the procedural map [EU] FireRust 10x|PVP|5Max|Wiped 15/10 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [EU] FireRust 10x|PVP|5Max|Wiped 15/10 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU] FireRust 10x|PVP|5Max|Wiped 15/10: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meaning is attached to each tag on [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

The game's server browser reads these tags from [EU] FireRust 10x|PVP|5Max|Wiped 15/10: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [EU] FireRust 10x|PVP|5Max|Wiped 15/10?

[EU] FireRust 10x|PVP|5Max|Wiped 15/10 publishes a firerust.com hostname. 4 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

How is [EU] FireRust 10x|PVP|5Max|Wiped 15/10 joined?

Enter client.connect 162.55.236.48:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.firerust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts5
Group limit The team limit is 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded