StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S4584Server sheetchecked 9m ago

[EU] FireRust 10x|PVE|5Max|Wiped 15/10

Online EU 162.55.236.48:28045 checked 9m ago

10x biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#4,584top 21% · #1606 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] FireRust 10x|PVE|5Max|Wiped 15/10
Fig. 2

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 14d 15hThu 12 Nov, 14:11 UTC
  3. 35d 20hThu 3 Dec, 19:00 UTCFW
  4. 42d 15hThu 10 Dec, 14:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC13d ago 2 – running 0
Thu 1 Oct, 18:41 UTC FW27d ago 1 held half 13.8 days 0
Thu 17 Sep, 14:11 UTC41d ago 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [EU] FireRust 10x|PVE|5Max|Wiped 15/10, and is it up?

At this moment [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is online. The uptime it reports puts the last restart at about 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 perform, as measured?

39 server fps on average over the last 48 hours, and never under 31. Counted at its highest: 140,455 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,935 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 hosted?

The EU tag is how [EU] FireRust 10x|PVE|5Max|Wiped 15/10 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.55.236.48:28045 is its address.

What Rust version is recorded for [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

On Linux, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

At the last refresh, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 recorded 0 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 2 players.

Against other Rust servers, where is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 placed?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 also measures #1,606 in Europe on the same seven-day player-hour count, at #4,584 globally and in the top 21% of ranked servers.

Wipe data

What happens on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

The wipe rhythm at [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is every 4 weeks on Thursday at 14:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 8 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which settings does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 run, and what rules?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 takes its gather rate from its name: 10x. The group limit is 5 players. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 played?

Seed 338121271 and size 4,250 define the procedural map [EU] FireRust 10x|PVE|5Max|Wiped 15/10 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

These Rust Graphs lists include [EU] FireRust 10x|PVE|5Max|Wiped 15/10: 10x Rust servers, plotted, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

On [EU] FireRust 10x|PVE|5Max|Wiped 15/10, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU] FireRust 10x|PVE|5Max|Wiped 15/10 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

The same operator most likely runs [EU] FireRust 10x|PVE|5Max|Wiped 15/10 and 4 other servers we track, since all publish a firerust.com hostname.

How to join

How is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 joined?

Connect with client.connect 162.55.236.48:28045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.firerust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts5
Group limit Team size is capped at 5.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded